NMS HOT POST 2024/01/19

Just did the "No starter ship" challenge in 6h45…in permadeath.


That's how long it took me to find an archive/trading post.

The "Distress Signal" was 11 hrs away when I started. Happy I didn't have to go all that way.

Only came across one crashed pilot along the way.

submitted by /u/RoGGa_69
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Source: No Man's Sky | Reddit

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I'm Playing "Scavenger Mode" in Permadeath - No Money-Making or Spending Allowed.

After hundreds of hours in Normal and Survival modes doing the usual money-making and base-building, I decided to try playing the game a different way, what I’m calling scavenger mode in my first Permadeath save.

The main idea is that I will not be doing anything to make money, I will not be buying any items through galactic trade terminals, and I will not be purchasing upgrades from vendors at space stations. I will acquire nearly everything in the wild: mainly by mining and finding things on planets. I can also acquire materials by robbing freighters and sentinel depots, or fighting sentinels or pirates. New ships cannot be bought. They must be obtained by finding crashed or sunken starships and either fixing them up or scrapping them for their upgrades. New multi-tools also cannot be bought. They must be found in the wild, such as in crashed ships or given to me by NPCs.

I have allowed myself to use nanites to buy blueprints at the Anomaly because some of the really useful blueprints are nearly impossible to find in the wild or through the storyline. The only thing I’ve spent units on is exosuit storage slots, although I’ve also acquired many of my slots by finding and fixing drop pods. Essential items such as life support gel and ion batteries must be crafted. I may allow myself to do occasional Nexus missions for difficult to find and uncraftable items like wiring looms.

So far, I’ve been doing pretty well for myself. I have:

  1. A nice B-class hopper explorer that I found and fixed up, along with another B-class explorer and hauler that I may fix up as well.

  2. After many hours of getting by with my starter multi-tool, an NPC inside a building gave me a new B-class pistol with 21 slots. It was heavily damaged of course, but I’ve been able to fix every damaged piece except for two now.

  3. I finally was gifted a decent freighter after a pirate battle: B-class with 30 slots. Just what I needed after struggling to manage materials in my limited exosuit and ship storage.

  4. Mostly, I’ve maintained a savings of less than 1 million units. I’m now up to 5 million but only because I scrapped some found ships for their upgrades.

I’ve been spending most of my time on hot planets because I found an S-class heat protection in some damaged machinery. I’m letting the things that I find dictate to some extent the paths that I take in the game.

submitted by /u/okipos
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Community

Question to "Collected Knowledge"

Sorry for the repost of this question, but nobody answered so far. Maybe because nobody could help, or the question went down to fast thru the week in the sub. Hopefully during the weekend are more travelers online here and could help please!

Hello travelers. I’m trying to access all the stories I’ve learned in the “Collected Knowledge” section under “Catalogue & Guides” in my oldest game save. Unfortunately, it’s not entirely clear to me where I might be missing points and I’m hoping for your support. Yes, I know there are a lot of submenus there. In an older post here in the forum, I read that you have supposedly completed a category when “three dots” are displayed at the end of a submenu. So far so good. I don’t know whether this really applies to every submenu. Can anybody confirm this? I’ve been playing this save for about 4k hours now and still playing.Long before the “Catalogue & Guides” category was integrated into the game. In a few submenus, such as “Atlas Interface”, I have definitely played through the game story, but I don’t see three dots at the end in the catalog story. Maybe it’s a bug since it’s an old saved game, maybe not. So far I can’t find three dots in the submenus for the “Planetary Archive” entries at Gek’s, Vy’keen and Korvax. With “Ancient Plaque” it does. And I have visited countless archives. Likewise in the “other history” menu under “derelict freighter”. No three dots, if they are shown at the end and i visited countless derelict freighter and collected crew board and captains log. Could someone please tell me if there are three dots in his “Planetary Archive” submenu and if so, how many story entries he has there? The same question goes into the “Derelict Freighter” section. I hope for your support. Safe travels to all.

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Freighter Spawn Help

I know you need to have 3 in game hours and jump 5x to trigger a space battle. (I have 76hrs) Why won’t one spawn? What are the pre requisites? (E.g. active missions/inactive missions/bugs) I can’t get one to spawn at all. I don’t know what I’m doing…

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