New Capital Ship and Starship for this Admiral
Took about 20 pirate freighter fights to get an S-Class Dreadnought! submitted by /u/RedOutlaw80 |
Took about 20 pirate freighter fights to get an S-Class Dreadnought! submitted by /u/RedOutlaw80 |
submitted by /u/AcoupleofIrishfolk [link] [comments]
2022-04-14
submitted by /u/Akifumi121 [link] [comments]
2022-05-05
submitted by /u/DAN0550 [link] [comments]
2021-12-07
I think this was just dumb luck. It only lasted five hours including all my afking. I was headed to an ancient ruin that was four hours away. On the way I bumped into a transmission tower, solved the puzzle and to my surprise this was only 726u a…
2023-07-28
By now, a lot of the original promises for NMS have come true, and we are even getting new features that we haven’t dreamt of at release. However, there is still a fundamental gameplay element that’s missing. We need real physical stars, with planets oribitng around them. It’s so weird playing a space game in which stars are a skybox.
It would also allow adding asteroid belts orbiting stars like our Kuiper belt, instead of asteroids being spread throughout.
I am curious to hear what are your ideas for gameplay mechanics, lore, and content that could be made possible by adding physical stars with functioning orbits into the game.
submitted by /u/adhoc42
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2023-03-22
submitted by /u/st1nrs1 [link] [comments]
2021-05-05
submitted by /u/iNonEntity [link] [comments]
2024-05-07
So, aside from lighting that’s way too Klingon (clearly these pirates are Star Trek fans), I’m wondering if anyone’s taken a space walk to check things out. I did. And I found 3 armed anti-freighter torpedoes under the main bridge and hangar. You know, where our entire base is. It’s sitting on top of a massive cache of mass destruction. Booby trap for the interloper who dares to force them into submission? Or a smart move, and if the latter, where’s the detonator? Who has the launch codes? Are they still on board? Let’s figure this out. And while we’re at it, figure out how to get the gun turrets on this mighty vessel to actually do something in a fire fight…
Note: no regrets. I had come to loathe the star destroyer-lite freighter that used to be the coolest thing in space. It felt good to make a huge change like this, and docking is considerably easier and more enjoyable now. But those torpedoes… damn. Sense of unease intensifies.
submitted by /u/Jupiter67
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2024-05-07
If you’re in space and want to escape sentinal interceptors without fighting them, and you’re past the anomaly part of the story, you can summon the anomaly and jump inside, and it will remove your wanted rating.
Space stations work too, but depending on how far away they are, it can be a pain with a disabled pulse drive.
I figured this one out a few weeks ago, and I use it all the time if I’m not in the mood for a prolonged sentinal space fight.
submitted by /u/kane8997
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2024-05-07
I started playing this game last Christmas and it took awhile for me to get the hang of it. Eventually I found myself drawn to Gravitinos and started farming them exploring between harvests (mostly looking for silver). I learned base building this way and made my first billion units. I know making money isn’t the point of the game but it felt like an accomplishment for me and I was curious how everyone else made their first billion?
submitted by /u/Korenaut
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2024-05-07
submitted by /u/ArcticSilence271 [link] [comments]
2024-05-07
submitted by /u/OnlyLivingBoyInNY [link] [comments]
2024-05-07
submitted by /u/Mosey_9 [link] [comments]
2024-05-07
submitted by /u/Huldera [link] [comments]
2024-05-07
submitted by /u/PurpelBeanMan [link] [comments]
2024-05-07
submitted by /u/dougsbeard [link] [comments]
2024-05-07