関連記事

Fractal 4.13

Hello everyone, Thank you to everyone playing the Fractal Update, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting. We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included in patch 4.13, which is live on Steam…. View Article

The post Fractal 4.13 appeared first on No Man’s Sky.

続きを読む シェア
0

Hello Games really, really needs to slow down and fix the game

As much as all the Cool New Stuff is nice, it’s getting really frustrating that the devs refuse to slow down and fix any old systems, they’re just throwing new stuff on top of a broken foundation and it’s getting more and more clunky. From basic quality of life stuff like being able to turn off the useless auto-Pin feature that literally only ever hinders getting things done, to desperately needed bugfixes (I haven’t been able to rely on any base or freighter based refiners since they were introduced b/c they delete their contents regularly), to dozens and dozens of visual errors with bases and ships, it’s all just building up into a constant frustration. It’s like Factorio’s most recent friday facts (# 374) said – doing that kind of underlying foundation repair and QOL gives more mental space to enjoy New Stuff, and NMS’s refusal to do so keeps me, and I imagine others, returning for new features and almost instantly leaving again. What’s the fun of a new race when fundamental issues with the character customization haven’t been fixed in the entire time it’s existed (like the presets being useless because they only save to the save game they’re made on). What’s the fun of the new inventory setup when half the things you can put in the technology slots are broken/useless/not worth the space and have been since they were introduced? etc etc.

submitted by /u/FragmentFrustration
[link] [comments]

続きを読む シェア
0

Community

Popular Posts