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Insane Settlers / This Can't Be Normal

So to preface, I’m very early game on my first run and still learning everything (In my 4th system after my 3rd was following up the Rebel Star quest). I’ve got stacks of navigation data taking up too much inventory space so I decide to to spend some at the cartographer and buy a settlement location map, thinking it would reveal one of those trade post minor settlements. Instead I am delightedly surprised to find myself the new overseer and be introduced to the settlement management mechanic. Cool. Unfortunately, I’m also constantly fighting off sentinels, which is odd because the settlement stats only list 22% next to what I assume is supposed to be sentinel aggro, but they seem pretty dang mad. Also why is the ground just lousy with gravitino balls? Eventually I figured out what that “Aggressive Sentinels” tag on the planet meant.

So yeah, it turn out these settlers thought it would be a great idea to set up shop on an irradiated hellscape of a planet that spends 98% of its time under a radiation storm AND also has aggressive attack on sight sentinels. Probably just so they can “In my day…” their future kids. Cut to me dodging fire in the blinding radiation storm just trying to drop off the materials to get the overseer office built. At least I can teleport in now for any decisions, but a single step out the door and it’s a warzone.

This can’t be the intended means of introducing the settlement mechanic, right? There was probably a much gentler tutorial quest line somewhere down the line that I have vaulted right past because I just wanted to spend the nav data taking up space.

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A 100% oceanic planet (unfortunately a bug)

A 100% oceanic planet (unfortunately a bug)

I was travelling through the system when I suddenly came across a what could’ve been a fully oceanic planet. It looked like one from space and when I entered the atmosphere, I saw a vast ocean, I couldn’t land my spaceship to chart it. At this point I’ve actually started to think that I’ve discovered something super rare! I even attempted to park the freighter as close as possible to jump from it and discover the planet on foot and used several maps to find just a single building on the surface…

…except there only was emptiness. A big endless ocean. Every landmark that the game has pointed to me was leading to the ocean. There wasn’t a single island, a single piece of solid surface to land the ship. I was amazed by this rare sight because, well, as you know, usually every oceanic panorama is kinda stained by some weird-looking isles that ruin the view. This time, it was only water. I even managed to “drown” my ship and fly underwater (not sure whether it’s possible under normal circumstances) for a while, took some pics and left because I couldn’t do anything about this planet except openly stare at it and think about the fact that we don’t have an option for water landing yet.

The biggest surprise arrived when I re-visited the system. The planet came back to its normal scorched biome look. Sad. Can we get oceanic planets in the future? pls ^-^

While NMS doesn’t have its own Solaris yet, something really close is nevertheless quite achievable… hehe

That’s me flying underwater. Hope the ship insurance will understand that I’ve got an issue with the air filters…

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A Recovering Addict's Travels through No Man's Sky (Part 3)

Hello, all! It’s good to be back and posting. I got back from visiting my friends pretty late last night, and there was a lot of driving that I had to do to get back, so I ended up crashing in bed before I could get online! I was really itching to play today, though, and got on pretty much as soon as I got home from work, and binged a few hours of game-time. Lots of really exciting stuff happened today, and I’m truly glad to have so many fine people following along on my journey! I’ll likely say this every time, but seriously, thank you all so much for your support. I make sure to read every comment and message, and I’m glad that my writing has been able to help so many other people.

Today, I was a spaceman on a mission. I was going to get off-planet and finally explore this system. Looking up from the irradiated ground of Az Kaban, I searched the skies, looking for any heavenly bodies, but my efforts remained fruitless. Oddly enough, there ended up being several other planets in my star system, but I just happened to be at the right place on my planet to not be able to see any of them! I cobbled together a Portable Refiner and began to refine the materials to repair my ship, and also mined some Uranium from the rocks around my makeshift campsite, as I figured out that I could use it to fuel part of my ship, in a pinch. After a few minutes of work, I had my launch thrusters repaired, and set off into the final frontier.

And man, this game doesn’t disappoint. This wasn’t my first time experiencing space travel in this game, as I did play it a bit on launch, so I had an idea of what to expect, but the view was still incredibly breathtaking. There were several other planets floating somewhat close-together far in the distance, and one of them even had rings, which I’ll get back to later in this journal. A strange transmission came across my screen, directing me to a crashed satellite on a nearby Hyperborean planet. After activating my pulse engine (the third person view of this is seriously insane. WOW!), and a few seconds of travel, I landed on the planet. The original name of the planet was “Nokaric,” and I honestly thought that sounded really cool, so I went ahead and registered that as the permanent name. Despite the temperature being colder than -50 degrees Celsius, Nokaric was an incredibly beautiful world. I’ve always appreciated the stark beauty of winter, and this planet demonstrates multiple aspects of winter quite well. At night, the world is a place of calm, dark blue hues and gentle winds, and during the day, the ground is bright and almost shining in the sunlight, and small hints of life peak through the snow.

I adventured around the planet for a good while, finding some old boxes and gear, scanning the flora and fauna of the planet, and eventually made my way to a crashed satellite, which the mysterious signal had directed me to. I gained some new technology from this satellite, one of which was the Base Computer! I had heard that the base building in this game was pretty extensive, and I was really looking forward to building my own base (or two!) in this universe. I saved the plans for later, and after some more exploring, found a hyperdrive upgrade module in another crashed satellite a few hills over. This looks really valuable, so I’m saving it for later in case I want to use it on a better ship. I learned some of the Korvax language from a weird stone tablet I found also. I wonder if they can get that on Duolingo?

Anyhow, I finally left Nokaric to check out the other worlds in my star system. I landed next on a very rainy planet – the system called it an “Endless Morass.” Not entirely sure what it means, but the planet was seriously cool. High cliffs and small flora made this planet feel like I was on perhaps one of the British Isles, and the rain and fog definately contributed to that feeling. I ended up naming this planet as “Naiadia,” after the greek name for their river goddesses, due to how much water there was on the planet. I also met my first real alien on this planet! Shortly after entering the atmosphere, I noticed a metal structure similar to ones I had seen before. They even had a landing pad, which I ended up using to dock my ship. When I went inside, there was a Korvax manning a technology blueprint stand, as well as his friend, who was moving about inside the base, tending to the plants and making sure the technology was all in working order. After a poor attempt at conversation, my new Korvax friends sold me a blueprint for a teleport receiver (I think), and I sold my cobalt and some other goods to the galactic trade module embedded in the far wall of the station. The rain was absolutely tanking my framerate, however, so I went on my way after not too long.

The last thing I did today was stop at the ringed planet. This was a garden planet, with sunshine, grass, forests, cliffs, and beaches that looked like something out of Super Mario Sunshine. An incredibly gorgeous place, truly. I soon learned that the local wildlife was not as friendly to me as on other planets, as some medium sized animals soon began to make their presence known. Thankfully, it doesn’t seem like they travel in packs, so I never had to worry about more than one chasing me at a time. I snapped a lot of pictures here. I ended up ending my adventures for the day here, after naming the planet Alethia. The word is greek for “truth,” I think, which I find appropriate in some ways to my own personal journey, outside of the game. That, and I think it sounds really pretty anyhow. I plan on exploring the rest of the planets in the system next time, and hopefully choosing one to build my base on. I think I would eventually like to build bases on all of the planets in my star system (yes, even Az Kaban), just to really make it feel more like home, but we’ll see. If you’re still with me, thanks for reading along!

Leaving Az Kaban for good (Look at the cool patterns on the surface!)

First glimpse of other planets

Haha starship go brrrrrr

On approach to Nokaric

A stunning vista

Found this weird bear-ish animal wandering around Nokaric

A fleet of starships above a frozen sky

Higher Education

Good Morning, Nokaric!

Some green peeks through the snow

No way this is a natural formation, right?

Naiadia from above. Lots of valleys on this one

My Korvaxian friend! 🙂

Some of the fauna of Naiadia (Formerly Dustil Prime, I guess)

Another shot of the rest of the planets in the star system

Alethia from above

From the ground

Potential base location? (Ignore the bad water, my computer is a toaster)

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Just a quick check...

Before I sack this lot, is there a way I can transfer these guys to another player? They took a bit of work to get and it seems like a waste to just have them disappear. Any ideas? submitted by /u/mildlyalarmingdave [link] […

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