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Last time there was an update...

Someone posted a sub saying “HG, please charge us for the next update!”.

It got downvoted. We all love NMS and one of the thing that drives that is the devs’ passion and commitment to the community. Sean said in an interview “maybe we’re just terrible at business”.

They are a small team though, and I’m sure they do need our support here and there. Here’s what you can do:

  • Buy their other games (Joe Danger, Last Campfire)
  • Buy copies on other platforms
  • Buy NMS as a gift for friends (especially whilst it’s on sale right now)
  • Spread the word
  • Keep the love

I’m about the buy Joe Danger myself for my phone now, and I will always be loyal to HG for their amazing passion and commitment. Their next game will surely be in my game library the moment it hits the shelves, and whatever this update is, some people will be happy and other won’t… can’t please everyone all the time. But, personally, I love this game and this community and I am one satisfied Interloper. Keep up the good work, HG!

submitted by /u/s4rcgasm
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Me and my friend group of 10ish are looking to possibly play NMS together for this first time! Is th...

Hey NMS community! As the title says, my friend group is looking for our next survival sandbox game to play and No Man’s Sky is popping up on our radar! After discovering all of the updates this game has undergone over the years, we are hopeful that this is something that we can all play together and put a bunch time into for the foreseeable future..

However;

We are aware that the game allows up to groups of 4 and after some light research on YouTube and Reddit, we are NOT quite sure what all that entails:

We see that 32 people can be in the same instance at a time on PC.. Does this mean we can all play with each other, build bases, quest together etc. in multiple groups of 4 (or less) at the same time?

In other sandbox-survival type games that we have played together thus far (Age of Conan, Ark, Terraria, Minecraft etc.) we had the freedom to pretty much play through those games together, interacting and doing objectives with eachother as a whole as much as we pleased.

So our main concern is are we going to be able to play most of the game together as a collective? Since we are pretty unfamiliar with how the game works and plays (we didn’t want to over-research on youtube and spoil the gameplay), we weren’t sure that, being such a large group, would we be relatively alienated from each other via the limited 4-man group sizes and if NMS is the type of game we are looking to play together as a full goon squad!

Thanks for any and all info guys!!

submitted by /u/Square-Nerve3900
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Community

Is there any reason to make a ship with more than 800 ly hyperdrive range?

I spent a little time, built my first S-class explorer, set it up for max. hyperdrive range ending up at 1400 ly with upgrades… but the map doesn’t want to let me warp more than four jumps at a time, and one jump is typically 200 ly.

Have I overdone it? Would it make sense to just re-collect the parts (they’re nothing special, just arclight wings) and get something with the other stats a little higher?

submitted by /u/mjfgates
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Underground Base Build

Underground Base Build

Piscu-Duca Outpost, Euclid

Been wanting to post this base for eons. It’s my virtual pride and joy. Probably 5 years old so far (I seriously wish there was a way we could see how much time has been invested in a base). I don’t play nearly as often as I used to but random inspiration will strike out of the blue and I’ll lose 3 hours to adding new sections, areas, etc. I can’t imagine ever being finished. Oh! This base predates the new base parts. It was probably half the size when the parts were updated and if you look hard enough, I’m sure you could find a few of the old wooden pieces somewhere. As hard as I worked, I’m sure I missed a swap somewhere.

At my base you’ll find:

  • 8500+ part build
  • No glitch, though a fair amount of overlap
  • Over 60% underground and in preexisting caves
  • Base staff apartments (Scientist, Exocraft tech, and Weapons tech spaces are finished. Overseer’s spot isn’t. The botanist lives on my freighter, though he does have a carbon lab on base)
  • Hidden apartment accesses
  • “Secret” trophy room
  • Above ground Conservatory, access via underground pathing though
  • Underground farming
  • Underground Exocraft garage
  • 2 underground condos
  • Chill planet, though toxic, very green\grey, and otherwise pretty drab. Used to have ancient bones but the reset a few years ago took away that perk.
  • Nearly all wooden construction
  • Solar farm
  • And more…

Do pay me a visit and let me know what you think. I’m sure there’s another 8000 base parts worth of ideas left to be pulled out of this place.

submitted by /u/musiker58
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