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There's nothing better than "permadeath" with scarce resources to make you appreciate the ...

When I first started playing a few months ago I was in normal mode and got insanely lucky. In the first
couple weeks I had an exotic land right in front of me in a space station and I had *just* enough to buy it with trade-in. The first freighter I was offered was an “S” class. And then not long after that I found a second exotic (a yellow and gold royal.) I even found a star system with three awesome planets (Bountiful, Tropical, Paradise.) For a while it was fun but got boring pretty quickly.

I kept that save but decided to start another one on permadeath with the difficulty ratcheted up a bit. MUCH harder and definitely frustrating, but a lot of fun! A lot more animals attack me on planet surfaces and pirates definitely seem more skilled in fights (a couple times I barely made it out alive after prolonged battle, when in my other save I’d dispatch them in less than a minute.)

I think I am just over 15 hours into it and still hanging in there. I have an “A” class fighter for a ship, and have not seen a single “S” class anything. I’ve only been offered one freighter so far and it was a “C.” I was in two other battles where I could have been offered a freighter but accidentally shot them while fighting the pirates and then had to deal with pirates AND sentinels with no reward for it. The struggle is real. Me in my other save: “Oh look, another exotic. I’ll add it to my collection.” Me now: “OMG is that sodium?! WOO HOO!”

submitted by /u/MashTunOfFun
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Community

Please explain Voltaic Staff Spawning in 2024.

I’ve been researching staff colors and classes, but it seems a lot of the information I’m finding may be outdated, or I’m just not understanding it correctly. I’ve read that the staff head determines the build, but if I mark a staff terminal for future use, IE. I want to come back when I free up inventory space, I can’t seem to build the same staff again.

Here’s my scenario. I was exploring autophage camps, and found a particular staff color combo I liked. I dropped a save beacon, jumped up to the Anomaly to disassemble an A class MT I wanted to break down rather than exchange away. I then returned to the camp to claim my shiny new staff, but I can’t recreate the build!

In actual fact, this camp had two staff builds I wanted. One was color specific, and the other had a supercharged slot layout I wanted. I cannot recreate either.

For the record, I play on GOG. Do the staff builds vary from planet to planet like regular multi tool cabinets do?

submitted by /u/ForgotPants
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Setting Up Frigate Missions

I honestly don’t know if I’m wasting my time crafting frigate upgrades.

I select frigates that match the mission type, making sure to have a 5-star rating. Most of my ships are S-class now. I add 3 frigate upgrades to each mission (also matching them to the mission type). I have several freighter upgrades that help with various things.

I genuinely don’t know if I’m getting better returns by including the frigate upgrades or not. I left them off yesterday and I actually got more stuff.

I just wonder what’s the best way to maximize the success of frigate missions.

submitted by /u/msallied79
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