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Are you new player looking for some tips to get you started? Are you a veteran player with some advi...

Here’s some of the FAQ suggestions we received in our previous FAQ thread. Keep in mind that these are opinions from some of our valued OP’s and you may agree or disagree with some of these. We just ask that everyone remains respectful when replying to this thread and we look forward to your contribution! NMSTG Mod Team

You can also drop a quick tip!

Tip #1: Always try to be doing multiple things. Pick up the portable refiner so you can refine something from your inventory while exploring and mining.

Tip #2: Avoid multiplayer until unlocking the anomaly, can be stranded if not.

Tip #3: Exotic worlds only have 1 fauna so it’s easy to scan all of them.

Tip #4: Need glyphs? All 16 are on one planet here

Q- “I was on the Anomaly and a bunch of expensive stuff showed up in my inventory. What do I do with it? A:” Congrats! Another player has bestowed you with a gift. Most likely it is an item to sell for some quick and easy cash. Usually the item description will tell you what it is used for.

Q: “Help, I claimed a broken ship and now I can’t find my starter ship! Is it gone forever?” A:” If you merely selected to “claim” the broken ship and not “swap” it, then your old ship is still around. If you left it with launch fuel in the tank, you can summon it with the quick-menu. If it does not have fuel, it can be summoned on the Anomaly (once you unlock it), your freighter (once you acquire one).

Q- “Are crashed ships worth repairing?” A-” Unless it is an exotic, no. Scrap the ship at the space station, sell the items it gives you, and use those units to buy a better, working version of a ship in that system.

Q- “Any advice for new players?” A-“For new players, make sure you read the guide in-game. It’s an excellent beginner’s guide for traveling, learning about the alien races, building, and etc. Take a look over the catalogue of items too. Also, I’d strongly suggest mining a massive amount of carbon, oxygen, and sodium. These three items will be some of your most used and critical items in the game

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Freighters are outdated & have become very buggy as a result of this!

Here’s a quick rundown of everything currently wrong with freighters.



Here’s a few ideas I’d like to see in a Freighter Overhaul update.

  • Allow multiple player freighters per system (Limit is 1 currently, but modders have shown that more is entirely possible atleast on PC) This lets us show off our frigate fleet & all the work we’ve done with this aspect of the game to other players & friends.

  • More Freighter Base Building options & decorations

  • Customizable Crew Uniforms

    • Let us decide what our Crew wear on the Freighters & Frigates.
    • Additionally let us decide crew uniforms based on Race, so the Vy’keen uniform option would be seperate from Gek & Korvax uniform option(s).
    • Maybe even expand this to Squadrons pilots as well? Although there wouldn’t be much point in this unless they landed in our freighters & walked around as well. WINK
  • Customize Frigates

    • Having a Fleet all of the same colour is really rewarding, took me awhile personally… but what if it was made easier by allowing us to customize the colour of our Frigates in a similar way to how we customize our Freighter?
    • Customize the Combat Frigate’s reinforcements ships, atleast the colours of the trail. There’s been a few times I’ve blown them out of the air due to mistaking them as pirate vessels.
  • Introduce more Frigate categories & expand Fleet size to 50 or 60 Frigates (NPC Fleets can be up to 60, why shouldn’t ours get close?)

    • Expand on the “Recon” Category of Frigates that were first introduced in Expedition 2 with the SSV Normandy SR1.
    • Add a Mining/Trading Specialized Frigate Category
    • Limit these “multi-category” frigates per type, otherwise people might completely replace their single category frigates.
    • Update Frigate missions to include something new & unique to give reason to doing them again.
  • Freighters should feel Livelier

    • I feel freighters would feel a lot more alive if your Freighter & Frigates crew would path up & down the hallways, maybe the Fleet command room has a NPC in it either sleeping on the bed, eating lunch at the table or overseeing the fleet at the terminal? Also I’d love to setup a sort of bar or Cafe kind of area & have my Freighter crew walk up & sitdown on some stools. Basically bring settlements to Freighter bases?
    • Freighter settlements would be nice, I personally try not to settle on planets because I’ve lost a few bases to major updates, definitely wouldn’t wanna lose a Planetary Settlement to one. lmao

Freighters are a great feature, I just wish they were a bit more polished & less buggy.

submitted by /u/Malkuno
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Cartographers Redux Tips

Just finished this expedition. This one can be a real pain to get through. Here’s some tips to hopefully help.

  1. This Expedition, more than the first 2 reduxs, is the definition of Do Milestones Out of Order. Seriously, you can do the later milestones early and it will definitely help with the first ones.

  2. You’re on a hot planet, but you start with a heat shield. Aside from the normal basic stuff you always need for these, mine some Phosphorus when you get the opportunity; it’s probably the best option for recharging the heat shield. One patch/vein should be enough to get through the whole expedition.

  3. You will get the Minotaur exocraft in this one. It has a few perks here. A) It protects you from the heat without the need for upgrades or charging. B) It can operate 100% underwater without the need for Oxygen. C) The jump pack gets you around MUCH faster than just you on foot.

  4. You have one milestone that wants you to Chart Waypoints, or something close to that wording. You will get Plotting Charts (the items that tell you where certain buildings are). This milestone is NOT talking about these items. What it wants you to do is hit 4 different “Chart & Save” points that you find by buildings. IMO, it was not very clear this is what it was asking for.

  5. The Climb a Mountain Milestone. Without cheesing it; the best way to get this one is to Track it in the Log (Objective) tab, then climb a “hill”. The tracker will tell you how high up you are & the target hight. If you’re not high enough, look across the horizon and find a spot higher than you and head for that location. Repeat until you get high enough. You can do this in the Minotaur, it will actually give you a little hight boost.

  6. The Low Altitude Maneuvers: once you FINALLY get the ship airborne, what they want you to do is continually Boost in the lower atmosphere for 15 seconds. I found a decent sized lake near my ship. I skimmed the water and had no issues.

I think that’s all of the sticking points. Comment any questions and I’ll do my best to help.

submitted by /u/BrushMelodic
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Presenting Our Glorious City!

Presenting Our Glorious City!

I welcome all, new and old players, to the Imperial Capital City! We have spent many many weeks building this city for hundreds of people (and the residential area isn’t even done yet) but I feel the time is right to show it to the world! Come on down to the First Galactic Empire if you wish to become a contributor to the expansion of our glorious city! Once the residential complex(es) are done, anyone who wishes to can make this their permanent residence!

The Imperial Capital, Burlyn (pronounced \”bur-lin\”)

submitted by /u/Agitated-Ad-4032
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