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Can you change the default ship?

Can you change the default ship?

So every time I scrap a ship at a space station it calls in my gold one to replace it even though I never use it. Is there a setting I missed? It’s probably something easy right in front of my face. I’ve been meaning to ask this for ages.

It wastes time because instead of being able to launch back into the system from the station and continue, I end up teleporting to my freighter, grabbing my normal ship and then going on with what I was doing.

And yes I know that I could fly my gold ship to a planet, land and summon my other ship but my gold ship is purely for pleasure, it’s barely equipped so it couldn’t even defend itself. But I shouldn’t have to do all that right? All of you can’t be doing that all the time.

So, is there a way to change what ship auto-generates after scrapping? I even tried renaming my normal ship so that it was first alphabetically and that still didn’t work. Thanks.

submitted by /u/DaggerfallGirl
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PSA: If you have a powerful enough NVidia GPU, try DLDSR

I own a RTX 3070 with a 21/9 1080p display (2560*1080) and I can run everything maxed out with the game and never drop below 90fps.

In january, NVidia released DLDSR which is super sampling which allows you to render the game at a higher resolution before downscaling it. This is not new, DSR existed for a while, but this is deep learning based, and it produces much better looking result than DSR while being pretty well optimized.

I’ve been using the 2.25x with DLSS anti-aliasing and it gave me a huge boost in graphics while never diping below 60 FPS in dense areas and staying around 90 most time on the ground, and 120+ in space.

I suggest you take a look at tutorials online on how to activate it and give it a try if your system can handle it.

submitted by /u/BonomDenej
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Community

Is there any reason to make a ship with more than 800 ly hyperdrive range?

I spent a little time, built my first S-class explorer, set it up for max. hyperdrive range ending up at 1400 ly with upgrades… but the map doesn’t want to let me warp more than four jumps at a time, and one jump is typically 200 ly.

Have I overdone it? Would it make sense to just re-collect the parts (they’re nothing special, just arclight wings) and get something with the other stats a little higher?

submitted by /u/mjfgates
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Underground Base Build

Underground Base Build

Piscu-Duca Outpost, Euclid

Been wanting to post this base for eons. It’s my virtual pride and joy. Probably 5 years old so far (I seriously wish there was a way we could see how much time has been invested in a base). I don’t play nearly as often as I used to but random inspiration will strike out of the blue and I’ll lose 3 hours to adding new sections, areas, etc. I can’t imagine ever being finished. Oh! This base predates the new base parts. It was probably half the size when the parts were updated and if you look hard enough, I’m sure you could find a few of the old wooden pieces somewhere. As hard as I worked, I’m sure I missed a swap somewhere.

At my base you’ll find:

  • 8500+ part build
  • No glitch, though a fair amount of overlap
  • Over 60% underground and in preexisting caves
  • Base staff apartments (Scientist, Exocraft tech, and Weapons tech spaces are finished. Overseer’s spot isn’t. The botanist lives on my freighter, though he does have a carbon lab on base)
  • Hidden apartment accesses
  • “Secret” trophy room
  • Above ground Conservatory, access via underground pathing though
  • Underground farming
  • Underground Exocraft garage
  • 2 underground condos
  • Chill planet, though toxic, very green\grey, and otherwise pretty drab. Used to have ancient bones but the reset a few years ago took away that perk.
  • Nearly all wooden construction
  • Solar farm
  • And more…

Do pay me a visit and let me know what you think. I’m sure there’s another 8000 base parts worth of ideas left to be pulled out of this place.

submitted by /u/musiker58
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