NMS HOT POST


As someone passionate of space games and who played most space games out there (minus Star Citizen, ...

Good lord this one is the best out there. The feeling of discovery, always something new around the corner, the freedom of being who you wanna be, so much to explore, to see, breath taking views, etc. Its just awesome. Ever since Hello Games did NMS right and actually gave it the promised features, I’ve been hooked. After a bad day at work, I just log in and enjoy the atmosphere, the beautiful planet landscapes and you know….it just goes away. Its peaceful, awesome and I can revel in its beauty. I might not be the most min maxing player out there (because I feel this game doesn’t need that level of optimization but to each his own) but you know….this game helps. When I feel down, its beauty and the feeling it inspires always do good. Just my 2 cents.

submitted by /u/YouEnragedTheBubba
[link] [comments]

続きを読む シェア
0

All these complaint posts when the expedition is nothing like a real permadeath

Sorry to those accustomed to Normal who’ve had to make some expectation adjustments, but you have to be realistic. This expedition is not a permadeath.

The distinction between Survival and Perma is that in the latter, you literally lose everything. Not just the rewards; the entire save. The whole point therefore is to give a one-shot sense of realism that raises the stakes of an otherwise fairly easy (once you have the hang of it) game.

This isn’t the case in this expedition. Not even close. It’s more like going back to a save point, only even better for keeping certain progress, and actually progressing you further.

For actual permadeath players, this carries none of the risk or consequence of an actual permadeath save.

Also worth highlighting that this gameplay decision isn’t arbitrary: based on The Last Campfire, Hello Games include on occasion a deeper thinking as to the philosophy, to show players different points of view. Here possibly something like the “inevitability of death”.

The fact that so many of you are getting pissy about the dying part indicates they were probably justified in this as a beneficial writ large lesson–while it still also being just a game. That they even called it permadeath when it’s really a survival seems to give this theory some credence.

Another benefit, is the kind of enjoyment you’ll get out of the game after finishing an expedition like this. Like you’ve gone from Mordor back to Hobbiton.

These guys are high-concept developers who know what they’re doing. Trust in the game, and, seriously, stop with these fucking complaint posts. It’s not an actual permadeath.

submitted by /u/MrEricsonsLawyer
[link] [comments]

続きを読む シェア
0

Popular Posts