What do you want to see for the next update?
submitted by /u/Ummayed [link] [comments]
2023-05-31
submitted by /u/Ummayed [link] [comments]
2023-05-31
submitted by /u/Imaginary_Load_713 [link] [comments]
2023-05-30
So…I finally got the nudge I needed from one-too-many people saying “but the wall of text is just TL;DR!”
So…I made my first Tutorial video instead.
Including the original Wall-o’-Text for posterity.
Step 1: Get both the Economy & Conflict scanners from the Anomaly’s Ship-Tech vendor. You’ll need a Walker-Brain for the Conflict Scanner.
Step2: In GalaxyMap, sort by Conflict, and choose the red stars. THEN you’re looking for the stars with the pirate symbol (that’s the skull). Travel to that system. You’ll want a bunch of those systems (15-20).
Go to Pirate Systems.
Buy Banned Goods from the vendor on the far-left if you’re looking at it from the Teleporter (under the yellow junked ship).
Buy tech & weapons packages from same dealer (not the next dealer over that sells ‘em for nanites).
Go to a NON pirate system by cycling through one of your bases (you can’t go directly to a Non-Pirate space station from a Pirate system or vise/versa). Sell off the Banned Goods immediately, don’t just fly around with that stuff (a system Scan will get you popped & chased by sentinel ships).
Open all the tech & weapon packages. Sell those to one of the Tech Dealers across on the other platform for nanites.
Lather/rinse/repeat.
Hit a few Freighters IN THE PIRATE SYSTEMS ONLY for more banned goods to sell, to keep your $$$ headed north…so you can keep buying those tech packages. Don’t hit the free-floating Cargo Pods or you lose Standing with whatever Race is dominant in that system.
Develop a LIST of Pirate systems & hit them regularly, they’ll regenerate their inventory for you to buy again about every 30 minutes to an hour. I’ve got 20 in my list. It takes me 30-45 minutes to go through the whole list & nets me about 50k Nanites per rotation.
I keep track of which ones I’ve done by going through the whole list of pirate systems (while in pirate systems, ONLY Non-Pirate systems will say “unavailable” something to that effect), then cycling back to sell off.
That keeps them in order so I can go back for another run later.
submitted by /u/EntertainerFlat3894
[link] [comments]
2023-05-28
submitted by /u/Patient_77 [link] [comments]
2023-05-26
Made some improvements to the Pillar Base from this post To those that did not see my first post,here is a short description. I’ve made a base next to a Sentinel Pillar in a Dissonant system on a Corrupted Sentinels planet so I can farm Echo Locators easy without sentinels disturbing me.Also without Sentinels on the planet ,I can easily raid depot’s. For new players that don’t know,you can disable Sentinels from the Pillar Computer 🖥️. Also this way you can make a shitload of money by scraping Interceptor’s. submitted by /u/insert_smile |
2023-05-15
I spent a lot of time looking for a spot to mine magnetized ferrite on this mechanical planet, and after a while exploring and discarding other material spots I finally found it next to this giant rock donut. so I made a base inside it 😀 https:/…
2023-05-15
Yes, I know, another one of these posts, but I always like seeing some cool ideas and concepts for the game.
Also, I’m gonna say ‘apart from qol fixes/improvements’ as that is something we all want from every update.
Sentinel ships and MTs have been a request for a while now and now that we have those in game, what other things would you want to see added? Are there any themes you’d like the next update to be centred around?
submitted by /u/FinestOldToby
[link] [comments]
2023-05-07
Sorry, I can’t post as often because I don’t have permission from the devs to advertise exactly… Anyway! Things are moving smoothly as possible, widgets are becoming more and more dynamic as they mature. Some things to note though as this is something done in my spare time but I can promise everyone here that when this goes live in 2-ish weeks, that I’ll continue to modify and update both the app and widgets. I also plan on making an icon pack or two to go along with this theme. Overall, once the app is released I’ll post instructions on how to customize your phone like I did! One note for my ios friends. I unfortunately don’t have anything yet for iPhone. I can’t focus on ios until the android version launches and is decently successful. Lastly, thanks to everyone for your excitement on this and for those who might worry I will post an update with the beta link in the next 2 weeks submitted by /u/____Galahad____ |
2023-05-06
EVERY TIME like, enemy ships HUG freighters, they can fly right through them half the time. It feels pretty darn unreasonable to expect us to never touch freighters or cargo pods. I’m trying hard not to but somehow even when I’m not pointing towards them I hit something and have sentinels come at me.
submitted by /u/hallandstoat
[link] [comments]
2023-05-04
Testing the limits of how complex I can make my freighter base before I get irretrievably lost or my processor explodes. I’ve got the “bones” constructed. Next up, filling in some of the spaces. submitted by /u/Elystriel |
2023-05-03