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My No Man's Sky wish list

  1. Multiplayer fleets/freighters. It’d be great if you and whatever friends you were playing with could all summon your freighters into the same system. This would add to the idea that a planet was a home planet for a group

  2. Along the same lines but if I Jump into a system and a freighter battle is happening – let me summon my freighter to defend me and potentially the other freighter

  3. Settlements are a start but let them expand to sprawling cities or where settlements are started allow cities to start to grow out of them.

  4. Race homeworlds- we have 4 races and none of them have a home planet? Do they do all of their construction of the starships and freighters they pilot from other starships and freighters?

  5. Along the same lines again but if a race is the dominant race in a system let them populate the planets in that system. Id love to explore AI citites/settlements populated by Gek.

  6. Remnants left of the old racist geks who just want to destroy everything and take over everything. Now that we have freighter battles you could easily implement this but instead of pirates its the order of the first spawn intent on destroying the other races

  7. Now that we have freighters intent on destroying freighters add orbital bombardment as a possibility for settlement issues

  8. The high conflict systems should feel like high conflict systems whether that means you jump in and fleets are firing on each other or you jump in and all of a sudden fighters just fly overhead and are blasting each other

  9. I know it’s probably never going to happen but ship/freighter building. I understand the ship hunting mechanic is huge in the game but adding an element for it would be pretty cool…especially now that we have been able to build a staff and a mechanical body.

  10. Melee weapons because sometimes you just need to get up close and personal with the enemy or they just get too up close and personal with you. You could make this a sidearm of a multi tool or its own multitool.

  11. Desert planets. We have scorched planets so why not desert?

  12. Multiplayer cities/settlements – allow multiple player bases to be seen and allow multiple players to build cities together to make sprawling cities or even city worlds. I know this could cause rendering issues but there should be a way to do this right?

  13. Space station ownership/construction – I know they added an element to this with the nexus but let us have our own space stations in planets and make money off of products bought/sold in them

  14. Player run economies – I’m not saying the whole economy should be player run but allow players to buy and sell to each other through an exchange of some sort whether that means setting up their own shop or through the previously mentioned constructed space station

I love no mans sky as a game and I will continue to play it but I think adding some of these elements will make the game more immersive

submitted by /u/swtorguy121
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Crow, whoever you are, bless you.

I was just minding my own business when I noticed a bunch of players sitting down in front of the nexus. I decided to join them since I wasn’t really in much of a rush. To my surprise, someone named Crow sent me items that amounted to a big amount of units. I’m new to the game, so I’ve never held so much cash at any point in time.

I thanked him and went on my way. The next time I came back, I noticed a lone traveller sitting in front of the Nexus. I thought to keep them company because everyone deserves a friend, even if it’s just for a little while. I went AFK to get some water, but when I came back, I was pleasantly surprised to see that it was Crow! I knew because there was a string of messages saying that he gave me another generous package.

I’m new, so I don’t really have much yet, and I haven’t had too many MP experiences, but this is a great indicator for me that the people in No Man’s Sky are good.

submitted by /u/LyleStyle05
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I have become obsessed, please save me.

I’m a retiring Web Dev, been playing NMS since it came to the Mac and I’m planning to weave both of my interests together and build a NMS Multiverse ‘fake corp’ website where I can share ship finds, builds and tips. Am I mad?

I found I can fork my saves, by duplicating save files and so can have 15 ‘employees’

ChatGPT makes everything so easy.

Meet the staff:

Corporation Name: Celestial Dynamics

Corporate Overview: Celestial Dynamics is a cutting-edge technology and exploration corporation, specializing in the development of advanced starship systems, scientific research, and the discovery of new frontiers in the No Man’s Sky multiverse.

Staff Members:

  1. Name: Commander Aria Zenith
- **Race:** Human - **Role:** CEO and Chief Explorer - **Bio:** Aria Zenith, a visionary human explorer, founded Celestial Dynamics with a passion for uncovering the secrets of the universe. As the CEO, she leads expeditions and drives the corporation's commitment to innovation. 
  1. Name: Synthara Nexus
- **Race:** Korvax - **Role:** Chief Scientist - **Bio:** Synthara Nexus, a brilliant Korvax scientist, oversees the corporation's research and development division. Her expertise in quantum mechanics and artificial intelligence contributes to Celestial Dynamics' technological advancements. 
  1. Name: Quill Valiant
- **Race:** Vy'keen - **Role:** Director of Security - **Bio:** Quill Valiant, a seasoned Vy'keen warrior, ensures the safety of Celestial Dynamics' personnel and assets. His combat skills and strategic mindset make him a formidable force in protecting the corporation's interests. 
  1. Name: Luna Stardust
- **Race:** Human - **Role:** Chief Pilot and Exploration Specialist - **Bio:** Luna Stardust, a skilled human pilot, leads expeditions to uncharted regions of the galaxy. Known for her daring maneuvers and unparalleled navigation skills, she plays a crucial role in celestial exploration. 
  1. Name: Binary Cipher
- **Race:** Korvax - **Role:** Lead Engineer - **Bio:** Binary Cipher, a Korvax engineer, spearheads the development of Celestial Dynamics' starship systems. His mastery of technology and algorithms ensures that the corporation's vessels are at the forefront of innovation. 
  1. Name: Blaze Forgeheart
- **Race:** Vy'keen - **Role:** Weapons Specialist - **Bio:** Blaze Forgeheart, a Vy'keen weapons expert, is responsible for designing and testing advanced weaponry. His creations provide Celestial Dynamics' starships with a competitive edge in combat situations. 
  1. Name: Starlight Nova
- **Race:** Human - **Role:** Communications Officer - **Bio:** Starlight Nova, a skilled human communicator, manages the corporation's interstellar communications network. Her diplomatic approach fosters positive relations with other entities in the No Man's Sky multiverse. 
  1. Name: Pulse Sprocket
- **Race:** Gek - **Role:** Chief Mechanic - **Bio:** Pulse Sprocket, a talented Gek mechanic, oversees maintenance and repairs for Celestial Dynamics' fleet. His resourcefulness and mechanical expertise keep the starships in peak condition. 
  1. Name: Valkis Ironshield
- **Race:** Vy'keen - **Role:** Security Officer - **Bio:** Valkis Ironshield, a Vy'keen warrior, assists Quill Valiant in maintaining security. His vigilance and combat skills make him an invaluable asset in protecting the corporation's facilities. 
  1. Name: Celestia Mirage
- **Race:** Korvax - **Role:** Stellar Cartographer - **Bio:** Celestia Mirage, a Korvax cartographer, creates detailed star maps and analyzes celestial phenomena. Her work aids in planning efficient exploration routes and uncovering hidden anomalies. 
  1. Name: Zenith Prism
- **Race:** Human - **Role:** Chief Financial Officer - **Bio:** Zenith Prism, a strategic human financial expert, manages Celestial Dynamics' economic endeavors. Her financial acumen ensures the corporation's stability and growth in the competitive galaxy. 
  1. Name: Spark Catalyst
- **Race:** Gek - **Role:** Energy Systems Specialist - **Bio:** Spark Catalyst, a Gek energy expert, optimizes Celestial Dynamics' power systems. His innovations in energy efficiency contribute to the sustainability of the corporation's operations. 
  1. Name: Orion Nebula
- **Race:** Human - **Role:** Xenobiologist - **Bio:** Orion Nebula, a dedicated human xenobiologist, studies alien life forms and ecosystems. His research provides valuable insights into the biodiversity of planets explored by Celestial Dynamics. 
  1. Name: Quantum Flux
- **Race:** Korvax - **Role:** Quantum Physicist - **Bio:** Quantum Flux, a Korvax physicist, specializes in quantum mechanics. His research pushes the boundaries of theoretical physics, contributing to advancements in Celestial Dynamics' technology. 
  1. Name: Glimmer Swiftstream
- **Race:** Gek - **Role:** Trade Liaison - **Bio:** Glimmer Swiftstream, a savvy Gek trader, manages Celestial Dynamics' trade relations. His shrewd negotiations and extensive trade network contribute to the corporation's economic success in the galactic marketplace. 

submitted by /u/Dramatic_Ganache2575
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