NMS HOT POST 2023/09/16

My No Man’s Sky wish list


  1. Multiplayer fleets/freighters. It'd be great if you and whatever friends you were playing with could all summon your freighters into the same system. This would add to the idea that a planet was a home planet for a group

  2. Along the same lines but if I Jump into a system and a freighter battle is happening – let me summon my freighter to defend me and potentially the other freighter

  3. Settlements are a start but let them expand to sprawling cities or where settlements are started allow cities to start to grow out of them.

  4. Race homeworlds- we have 4 races and none of them have a home planet? Do they do all of their construction of the starships and freighters they pilot from other starships and freighters?

  5. Along the same lines again but if a race is the dominant race in a system let them populate the planets in that system. Id love to explore AI citites/settlements populated by Gek.

  6. Remnants left of the old racist geks who just want to destroy everything and take over everything. Now that we have freighter battles you could easily implement this but instead of pirates its the order of the first spawn intent on destroying the other races

  7. Now that we have freighters intent on destroying freighters add orbital bombardment as a possibility for settlement issues

  8. The high conflict systems should feel like high conflict systems whether that means you jump in and fleets are firing on each other or you jump in and all of a sudden fighters just fly overhead and are blasting each other

  9. I know it's probably never going to happen but ship/freighter building. I understand the ship hunting mechanic is huge in the game but adding an element for it would be pretty cool…especially now that we have been able to build a staff and a mechanical body.

  10. Melee weapons because sometimes you just need to get up close and personal with the enemy or they just get too up close and personal with you. You could make this a sidearm of a multi tool or its own multitool.

  11. Desert planets. We have scorched planets so why not desert?

  12. Multiplayer cities/settlements – allow multiple player bases to be seen and allow multiple players to build cities together to make sprawling cities or even city worlds. I know this could cause rendering issues but there should be a way to do this right?

  13. Space station ownership/construction – I know they added an element to this with the nexus but let us have our own space stations in planets and make money off of products bought/sold in them

  14. Player run economies – I'm not saying the whole economy should be player run but allow players to buy and sell to each other through an exchange of some sort whether that means setting up their own shop or through the previously mentioned constructed space station

I love no mans sky as a game and I will continue to play it but I think adding some of these elements will make the game more immersive

submitted by /u/swtorguy121
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Source: No Man's Sky | Reddit

関連記事

40 hours in ... and I still haven't left my starting planet!

40 hours in ... and I still haven't left my starting planet!

and I swear that this planet doesn’t want me to leave …

First, it’s gorgeous, this is literally my first ever NMS screenshot, 5 minutes in:

https://preview.redd.it/xjuv470x9qw81.jpg?width=1920&format=pjpg&auto=webp&s=4ac05c9cc6bea166d15fa51e72a85f9d87375b81

Then, it’s a billion units planet. it’s got thousands of caves and each one is full of Albumen Peas (that sell for 5k each), this was my inventory as was preparing to leave for the first time:

https://preview.redd.it/cp11i2kcaqw81.jpg?width=1920&format=pjpg&auto=webp&s=b17c95362ed4bf134dc04d236d9d8964a928b900

But then it kept giving me even more valuable resources like chlorine and glowing crystals and, each time I’m about to leave, I find something even more valuable/interesting.

In the first few hours I found:

  • 2 crashed ships (1 b class explorer, 1 b class solar)
  • 1 crashed freighter
  • Lots of monoliths
  • a Portal (which I haven’t explored yet)
  • 3 Sentinel pillars
  • 3 drop pods

But that’s not all, as I was finally about to leave for good, I got a quest to raid 5 resource depots …. as I was on my way to my latest sentinel pillar!

So I deactivated the sentinels and got into a frenzy of roaming the world frantically to raid everything that I could find that would otherwise have been protected by sentinels … so in the span of an hour I found:

  • 6 resource depots
  • 2 more crashed freighters
  • 1 more crashed ship
  • 2 more drop pods

I was still in the middle of raiding without sentinels when I ended my last session but now my inventory and 25 slots shuttle are filled with rare minerals (that sells for anything from 25k to 100k a pop) and I went from a meager 65k unit to more than 10 millions … which I’ll probably have to spend on a hauler to get all that loot out there…. that’s if I ever end up leaving the planet.

Still, I’m wondering, are all planets that rich or did I get a super lucky start?

submitted by /u/undernier
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