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I'm playing No Man's Sky with the feeling I wish I still had for Minecraft.

I just realized that. Basically, I just noticed how I wasn’t even playing the main quest – I’m here building my base, growing my settlement. Upgrading stuff, having new plans of a thing I wanna build… Friends come and go from my world to theirs, meaning that I sometimes play with friends, sometimes alone. It’s one of these games I can just hop in, relax, and leave whenever I can. It’s a soothing game, that I’m playing as (almost entirely) sandbox.

It’s a feeling I had for minecraft ten years ago. Enjoying the sandbox, building stuff and going on adventures, with friends hoping on and off the server. I sometimes restarted minecraft, but never found this feeling back nowadays. And here I am, fifty hours in my No Man’s Sky main save (not counting expeditions) and I just realized that this is how I’m playing the game. With that good old feeling.

It’s a nice game.

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PvP On by default makes no sense.

I just researched and it seems that No Man’s Sky offers no rewards for killing other players. I just read that you can’t loot other player’s graves or get loot from their ships.

I just bought the game cause I was really, really hyped. I went to a featured base cause hey, it’s featured and it looks amazing!

I spend all my credits that I got from scrapping a couple A-Class ships I found into 150 navigational data (in order to find more ships to scrap) and a bunch of resources to build a base and upgrade my gear. I had no weapons other than the mining beam, and no shields.

I enter the base.

I see a player. I look at them. I prepare to do the hand waving emote. He kills me before I can do it. Chat says I died due to multi-tool combat.

No biggie, I can just grab my items from my grave.

The player searches for me at spawn. Kills me again. Then skedaddles out of there with their ship.

I grab my second grave. No items. I look for my first grave, the one that’s supposed to have my items in it. Not there. There’s random terrain there now. Did they add terrain in to de-spawn my grave? My entire inventory, gone.

Now I don’t even have 50 ferrite dust to repair my now broken multi-tool.

And according to a Google search, this player gained nothing from this.

Why does No Man’s Sky have PvP against everyone enabled by default without telling the players, with the possibility to lose your entire inventory, even though no one gains anything from it?

It just seems like No Man’s Sky is encouraging spawn-sniping and griefing for annoying-new-player’s sake. This is such a bizarre design decision!

I also play WoW and engage in world PvP, sometimes winning, sometimes losing, and even this game which does reward you from PvP has the following features:

  1. Rewards for PvP. PvP isn’t guaranteed to be just in order to anger you.

  2. Reward the winner, don’t delete the entire inventory of the loser.

  3. PvP is disabled by default, and it’s an opt-in feature because not everyone likes PvP and when you are in PvP your player yells “For the Horde!”/”For the Alliance!” so that you very clearly know when PvP is on. You also get an in-game icon when PvP is on so that you know that hey, you could get attacked at any moment.

  4. Since the game was built with PvP in mind, there are certain rules for when and how you can or can’t enable and disable PvP so that you can’t just disable it if you feel like you’re losing.

No Man’s Sky has none of these things, in fact has the opposite, and it just seems like they added PvP just cause, without giving much thought about the actual gameplay aspect and experience of PvP.

Isn’t it bizarre? Opt-out, inventory wipe, non-notified, un-asked for PvP.

As a new player, I shouldn’t have to google how to disable PvP, or whether or not the game has PvP, or whether or not you lose your items, and even worse, I shouldn’t have to discover the answer to these questions without even googling it, because it makes the game less enjoyable.

submitted by /u/Noriel_Sylvire
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This game helped me deal with my debilitating existentialism

This game helped me deal with my debilitating existentialism

TL;DR I have a crippling fear of death and the unknown, but after being contempt with what I did in my playthrough, I let my life support run out and walked around my base until I died my one and only death.

For preface, I’ve always had an extreme fear of death. I fear that because there’s so much in the world to do and see that I’ll miss so much by the time I die, and have been fixated on preserving my life as much as possible while spiraling into existential crises.

I have a tendency to put myself in the shoes of my RPG-style characters, so naturally I acted as if I were my traveler. I made the decisions I would make, both in the story and in my day-to-day exploration. I got really into it because I didn’t die my entire playthrough- so even on normal difficulty, I treated it as if this was permadeath.

Going through the story, you get so much discourse about someone’s purpose and motivations for even existing, The conversations with Atlas specifically. I got so much into the roleplaying, that I couldn’t bring myself to reset the galaxy when prompted-so the only way to progress was to get to the center. I just kept farming and going about my explorations and slowly crept towards the center of the galaxy, doing things in the game I’d always wanted to do like fight off level 5 sentinels in a dogfight.

After I made it, I immediately went back to my base and decided my will had been fulfilled. I had a great playthrough and a great life as a traveler, and I was okay ending things here, so I literally did.

I swam around and burned through my life support on purpose, then sat on the edge watching the horizon with my [REDACTED] planet pet, waiting for my time to come. (pics below) It felt really alleviating, like weight was being taken off my shoulders. However, being in the emote pose wasn’t getting me killed in normal mode, so I started walking around my base for one last time, and even said bye to my Specialists as well. A superheated rainstorm came by, so I let that finish me off while looking at my ship. After the death quote, I alt+f4’d before it went away.

I can’t say I no longer fear death, but I genuinely believe this game taught me that your life is what you make it. I know a lot of hardcore players would scream about the all the other galaxies to visit and that I had to collect one of each ship type and max out everything, but scouring the Euclid galaxy with my trusty B-class T3 Fighter was enough to make me feel happy with the time I put into this game.

I hope what you all get from No Man’s Sky makes you contempt and happy as well.

https://preview.redd.it/hy5o8x0108671.png?width=2560&format=png&auto=webp&s=469f3e8cc27c933be06d5e198916b13e4ce5bc0d

Yes he is named after Jimmy Neutron’s dog

submitted by /u/Rapstablook
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Some of my bases

Here are some of my bases, including my Pyramid, Viking town, Ancient Greek town, private getaway, Line city, underwater base with an exploration Ship and the start of my Vanuatu inspired base… I also have a massive cave base that I’ve posted up …

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is ATLAS a demiurge?

in the lore the atlas is just the ai of the machine that makes the in game universe, a machine that’s breaking down and “dying” very slowly in game but “irl” there is 16 minutes until the servers shut down (lore not really) so would the atlas be …

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My current ship collection

My current ship collection

I’ve currently got hold of a few good ships. The 3 Interceptors are my favourite designs I’ve found. I said I wouldn’t replace my red fin-wing Interceptor unless I found a blue and orange one… it was the next one I found. Currently the Ra Cailum and the Ethereal are my go-to favourites. The Sandstorm is my only purchased ship from before Orbital that I’ve clung to. It’s never let me down, why get rid of it?

submitted by /u/HardyMackintosh
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