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As the years go by, it has become even more clear to me just how amazing it is that Hello Games mana...

After the games controversial Launch back in 2016 I do think that a lot of gamers at the time just assumed that the reason No Man’s Sky struggled so much at first was because hello games were such a small team that could not possibly deliver on all their many promises. There was also a widespread belief that once the bigger video game studios started making thier own space games it whould show just how out of their depth that hello games really was by taking on such an ambitious project in the first place.

Now after 7 years we can look back and realize that frankly it’s kind of a miracle that No Man’s Sky. even exist at all because other games that have attempted to do what No Man’s Sky did have not worked out so well

For example, Mass effect Andromeda was originally going to be very much like No Man’s Sky and yet the developers struggled so much with it that they decided to just abandon the idea in the middle of making the game.

Beyond Good and Evil 2 looks like it also tried to pull off no man sky on smaller scale but even they are having a tough time with the idea and it looks like the game ain’t never coming out

Star citizen is more successful compared to the others, but just like Beyond Good and Evil 2 that game still does not even have a release date and Even when it comes to a big triple A game like like Starfiled Todd Howard himself admitted just how difficult it would be to pull off the seamless planet landings that we see in a game like no man sky and that was a big reason why he ultimately decided not to include it in thier game

The reason I bring all this is up is simply to say that what the incredible team at hello games did was not easy at all and even game studios with much bigger teams and bigger budgets have a hard time because it is still insanely hard to make a space exploration game

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