first actual build that isn’t a box, what’s your opinions?
submitted by /u/ThatOneSupernova [link] [comments] |
submitted by /u/ThatOneSupernova [link] [comments] |
I often try to use actual floor plans as inspiration for houses I build in this game. How does this one look? submitted by /u/RedOutlaw80 [link] [comments]
2024-03-28
this might just be the prettiest winter world I’ve ever found. it’s in eissentam, it has beautiful (and rare) fauna, it’s lush and perfect for cute little cottages! the planet is called shiva, you can find the coordinates on the last slide submitted by /u/genjitsu_ |
2023-11-15
A bit of a vague title, but the truth nonetheless. I got in to No Man’s Sky somewhat late; a couple of expansions dropped, the tide already turned. No Man’s Sky was seen as a decent game, lots was achieved after launch.
Anyway, I had a lot of fun! The first couple of hours were mesmerizing, and I was excited to see what was to come. Fast forward about 50-60 hours, and I was already kind of done with the game. I was earning millions of units with an Activated Indium farm, something that was recommended to me by the many YouTube ‘guide’ videos surrounding this game. I had reloaded a Freighter battle almost 50 times and achieved a Capital S-Class Freighter. I had a massive farm that I used for nanites. I was maxing out my inventory and I finished building somewhat of a base.
Now what? That was the question I had, and it never really went away. Somehow I felt as if I didn’t really ‘complete’ the game, but I also no longer had a goal to work towards. I was earning an absurd amount of units, with nothing to really spend it on. I no longer had any motivation to engage in the vast majority of the systems the game had laid out, because why would I? The rewards gained from exploration were not worth it, I wouldn’t gain anything from it.
I briefly played on both a hardcore and a permadeath save, but after getting the associated achievements, I realized that the changes these game modes provided were not the changes I was looking for. If anything, they seemed detrimental somehow; on top of not having a goal once I set up a few farms somewhere, I now also had to fight a limited inventory system for naught but a level of tedium. If this was No Man’s Sky but difficult, I realized that I did not desire ‘difficulty’ in this game.
I stopped having fun, so I stopped playing.
Then, some time later, I realized that I messed up. I realized that No Man’s Sky, for all of its faults, is not meant to be min/maxed, at least, not for me. I hopped into the game again, determined to go against what I normally do in games like these. This time, I did not rush any sort of farm for mass units and nanites. I did not hop around systems to find the perfect S-Class Freighter. I did not look up any ship catalogues, or teleporter coordinates for valuable exotics or multi-tools. I even started roleplaying my traveler a little bit.
Man, what a world of difference. Suddenly, I find myself having something to work towards constantly. No longer do I skip over 90% of the content in the game because it’s ‘not valuable enough’. I get excited when I find a cool treasure that’s worth a lot of units, or when I find a crashed freighter somewhere. It’s fun to scour planets and systems alike for valuable targets, resources, and settlements.
This might sound totally obvious to a lot of you, but I can’t begin to tell you the epiphany I had when I started playing the game like this. This is what No Man’s Sky is meant to be. It’s not a space economy simulator, it’s a space exploration game. And though that is apparent everywhere in the game, it somehow took me over a year to realize that.
So to all of you who got bored with the game due to a lack of goals, or because making money/nanites etc. is ‘too easy’, try a different approach. Maybe you shouldn’t go for an Activated Indium farm. Maybe it’s best to delete that generous gift from some player in the Anomaly that’s worth millions upon millions. I’ve learned that when I try to game No Man’s Sky, I simply end up gaming myself out of tens, if not hundreds of hours of fun.
See you Space Cowboys…
submitted by /u/TheLastJudicator
[link] [comments]
2022-04-27
I’m the kind of player who has no love for Minecraft, but absolutely loved Terraria. I thought the former was too ugly but most of all too focused on building stuff for the sake of it. On the other hand, everything you did in Terraria could be (or was, in my case) in preparation of an ulterior goal, like a dangerous expedition into a new area filled with treasure or a harder boss fight. Since I wanted that treasure and I wanted to kill those bosses, they were great, concrete goals to work towards.
With that in mind, about once a year or so I’ll log in to NMS to see what the updates have to offer, hoping to latch on to it and starting a new file to ease myself back into the controls and systems. But every time, as soon as I get past the “survival” part of the game, it feels as though the game just expects you to build/explore/fight/trade for the sake of it with no ulterior goal to play towards, and this kills my motivation to play.
Am I missing something? Is there a concrete goal I could aim for? I already reached the center of the galaxy back around launch, maybe they added some new reward for that since?
submitted by /u/Darkunov
[link] [comments]
2023-07-16
submitted by /u/Fragrant_You9054 [link] [comments]
2022-01-28
Finally have the building blocks for an orbital base… submitted by /u/DeadLee27 [link] [comments]
2022-12-05
submitted by /u/Ditchingit [link] [comments]
2024-05-18
I don’t think the Altas liked this, submitted by /u/Spook0888 |
2024-05-18
I gotta say, it makes land-based dogfighting against pirates and sentinels a bitch and a half. submitted by /u/Wrong-Marsupial-9767 [link] [comments]
2024-05-18
submitted by /u/Little_Golden_Goose [link] [comments]
2024-05-18
I was only gathering salvaged data when I saw some curious deposits and I think you can guess what happened next. submitted by /u/Pixelsock_ [link] [comments]
2024-05-18
Many travellers seek to settle on a beautiful paradise planet. However, this is not the case for everyone, and some prefer to drop a base in a place most people would rather avoid, whether it be abandoned systems, infested planets, or somewhere else en…
2024-05-18
A few years ago I finished a few of the storylines (I’m pretty sure that Atlas and I came to an agreement) and I ended up with all 16 glyphs then. I travelled to the 2nd galaxy, found my ship, then logged off. Haven’t been back to that save since. If I logged in would I have to get 16 new glyphs? Like, I think the symbols are all the same but would I have to collect them again?
submitted by /u/dotplaid
[link] [comments]
2024-05-18
submitted by /u/W0RDET3RN1TY [link] [comments]
2024-05-18
Not to alarm anyone, but there’s a Dalek outside my freighter… submitted by /u/icedogchi |
2024-05-18
submitted by /u/Duskspirals [link] [comments]
2024-05-18