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Hidden things never mentioned in the Tutorial for New Player Guide.

Added “Guide” in title for those that search new player guides.

  • Six biggest for me were:

    • Punch jumping – Sprint then melee then jetpack and you will got mostly forward with your jetpack.
    • You can buy a backpack slot on every station, but also on the anomaly in every system. So when you get to a new system go to that system’s station and buy a exosuit slot, then call in the anomaly in that system, go to the back where the people sell upgrades and blueprints and buy another exosuit slot on the anomaly.
    • When you start the game in survival or Permadeath the ship is directly in front of you. (in case you just keep dying in the beginning which happened to me a lot) so you can just sprint to the ship and jump in and not die from the planet’s hazards.
    • You can buy a recipe from the anomaly for starship that will “recharge” your lift booster with fuel while you are running around on the planet’s surface. In this way you don’t need to make starship fuel anymore and can “call in” your space ship to your location without worry that it ran out of fuel. For me I just scan, run to new thing, dig it up, etc. When I’m full call in ship, sort inventory etc.
    • Ion Battery / Life support Gel. Instead of making these, sell the cobalt you would have used to make Ion Batteries at a station and you can afford to buy these. These are a game changer in the sense that you no longer have to worry about finding sodium etc, when you explore you can just pop a battery. Combined with lift-jets thing above I can run around on the surface until I run out of inventory without worry.
  • Medium refiner recipes that make more of a thing if you add oxygen :

  • You can put silica dust in a refiner and get “glass” you do not need frost wart to get it.

  • You can make most plants in a medium refiner even if you did not find a planet that has that plant, e.g. Dioxite x2 + Oxygen x1 = 1 frost crystal. Just by the dioxite from a space station.

  • The “space fight danger level” is often very wrong. E.g. pirate danger level “severe” or whatever. If you have 1 star ship shield battery or sodium or sodium nitrate you can win most 1v1 or 4v1 fights with just 1 shield recharge.

submitted by /u/ruat_caelum
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Sharing glyphs

Sharing glyphs

I’ll admit to not properly understanding how the single player/multi-player/world generation works so apologies if this is a daft question….

I’ve stumbled on a system with a nice array of interesting ships. Whilst I was hanging around at the trading post to see what sort of exotic turned up I took pictures for the glyphs. As I understand it people can portal to this address and find these types of ship if they want.

Then the exotic turned up (in the space station as I was passing through) and it’s a squid. So naturally I bought it.

So here’s my silly question – as I’ve bought it can anyone go to the system and find one for themselves? If they turn off multi-player?

Pictures below – the glyphs on the squid correspond to the other planet in the system (there’s only two) where also you can find the chonky parrot boy in the last picture.

This system keeps on giving!

Euclid galaxy.

Many wings make light work

More cockpit than shuttle

Why the long face?

Experimental with an experimental haircut

Squid!

He’s not quite that big – I’m down the hill a bit!

submitted by /u/RogerGEvans
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