NMS HOT POST 2022/10/20

I would like to see the scrap/salvage mechanic extended to multitools.


Title. While players can own multiple multi-tools, we have no way of getting rid of unwanted/unused multi-tools.

I'm honestly surprised it hasn't been implemented yet.

Or is it not something that's really necessary?

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Source: No Man's Sky | Reddit

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New Year, New System, Return of Old Save.

New Year, New System, Return of Old Save.

Finally able to get a PS5, so stepping up from the PS4. Transfered all my saves, including my launch character which I haven’t been able to play since 2016 as the save was corrupted during an update. It was playable on the PS5, bonus. Of course the base was deleted, being an original found base. Almost all tech on the ship, exosuit, and multi-tools was obsolete and unusable, as seen in second image. All discoveries are empty except system names, no fauna, flora, minerals, planets, though the current system remembered one planet that is pictured. No systems in the teleporter to visit. So, it was nice to see the character again, but basically a brand new character with no access to anything other than the current system and items on hand. Though the storage containers would have additional items in them when I built a new base.

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Built a stadium complete with working scoreboards that go from 0 to 99 (Creative mode, Euclid)

https://imgur.com/a/EQESOy6

I designed this to be a fast paced “hockey with guns instead of sticks” type of game. It’s on a low gravity moon for maximum physics kick to the ball.

The scoreboards go from 0-99 but you can actually play to higher scores as the system wraps back to 0 after 99. If a shorter game is desired, just shoot the reset button above either scoreboard display to wipe both scores after you’ve reached your goal to start a new game.

There is a glass bottom platform hovering above surrounding the sphere creator for any spectators/referees. On it is buttons to reset the ball to center court and a switch to override the light sensor (solar panel hooked to an inverter) for the colored lights on the sides of the stadiums if you’d like them on constantly.

If the ball gets fouled (knocked out of the stadium), there are also ball reset buttons on the bottom of the referee platform that can be shot to activate.

Best weapons to have on your multi-tool are mining beam, boltcaster, pulse spitter, and scatter blaster. Each has it’s use.

Weapons to leave behind: plasma launcher (amazingly it usually barely moves the ball), geology cannon (same), and the blaze javelin (fully charged it packs as much punch as a pea shooter to the ball).

The glyphs are in the pics. Hope some of you at least enjoy it and please do let me know if there are any rendering issues or other problems (some parts may lose their custom color.. I had issues with having to “repaint” pieces while building).

Any and all feedback is welcome including ideas for improvement, bugs, frame rate issues, etc. Built it on a PS4 Pro and it runs smooth for me, your milage may vary as it’s pushing the edge of the upload limit.

BTW, this was done without any glitch building techniques, all since Frontiers, with mostly legacy concrete parts (they color nice and don’t have context sensitive weirdness).

Enjoy!

submitted by /u/SoulVanth
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My not so short, mostly QOL wish list for No Man's Sky (in no particular order)

  • Add the ability to quick-menu summon owned ships on Space Stations.
  • Remove the two antennas nearest the landing bay on Dreadnought Freighters.
  • Show the current Hyperdrive fuel available (Ships & Freighter) while viewing the Galaxy Map.
  • Add the ability to recharge the Hyperdrive (Ships & Freighter) while viewing the Galaxy Map.
  • Add stats to the Exosuit equipment screen (resistances, movement speed, # of free slots in tech/storage, etc.)
  • Add optional base powering (instead of just manually charging) to the following: anti-matter refiner, atmosphere harvester, oxygen harvester, and autonomous mining unit.
  • Add buildable glass roof tiles for freighters.
  • Make it so others can see your ship custom name.
  • Add Subterranean Relics as a decorative item for bases.
  • Add the new purple crystals (from the Interceptor update) as a decorative item for bases.
  • Make squadrons an actual asset… instead of a liability.
  • Hirable NPCs that can repair frigates… for a cost.
  • Move planet bedrock lower so you can (on average) mine deeper.
  • Deeper oceans (as in really deep) on planets.
  • Add planetary “boss mobs” for some real challenges.
  • Give us the ability resize anything and everything in base building.
  • Add “W”est and “E”ast to the compass.
  • Add a Player driven Marketplace in the Anomaly for convenient buying/selling/trading.
  • Default all new saves to PVP = Off.
  • Let us claim the “lurching turtles” on planets as pets.
  • Do actual procedural generation of points-of-interest places on planets (crashed freighters, ruins, etc). When you have seen one, you have seen them all.
  • After charging a portal, add a button that populates all the glyphs randomly. (For those that just want to quickly get lost for no reason at all)
  • Add an option toggle to completely turn off everyone else’s Communication “Com” Balls. Alternatively, have a slider that you can adjust the distance at which they are “seen” from 5u to systemwide.
  • Add the ability to delete your own “Com” Ball(s).
  • Add coop base ownership, as in: After you plant a Base Computer, you can grant specific other(s) building rights.
  • Increase base build limits. 16,000 base objects per save, and a 3,000 components upload limit per base isn’t enough for a game that is virtually limitless in explorable size.
  • Let us un-tag all “active” quests. There are times where you just want to chill out and not be constantly nagged to do a quest.
  • Give us the ability to scrap unwanted Multi-Tools. This could be an option in the space station Multi-Tool upgrade terminal… similar to how we can scrap unwanted starships. (and potentially get Multi-Tool expansion slots in the process)
  • Add the ability to recolor the Sentinel Minotaur. (as well as all of the other vehicles)
  • On the Manage Fleet Terminal on the Freighter… list 10 Frigates per page (instead of just 9).
  • On the Discoveries page… list 10 Flora / Fauna per page (instead of just 9).
  • Add an option for Exosuit and Starship to view the Tech and Cargo slots as either stacked (like it currently is), or on separate tabs so you don’t have to scroll.
  • Add constructible wind turbines as base power alternative. Make the power generation corelate to the current weather conditions. Stormy = more power. Calm weather = less power.
  • Add some way to clean up old unwanted/orphaned/forgotten Save Beacons, Save Points, “Com” Balls, etc.
  • Add female models: Korvax, Gek and Vy’keen, Traveler, and Anomalies. (No Man’s Sky is a sausage fest)
  • Add the ability to choose your Race/Sex on game startup.
  • When deciding on whether or not to hire a Frigate for your fleet… give us a way to show the Fleet Management screen so you can see what you have versus what you need.
  • Add some way to be able to upgrade the current Freighter Class. We can do it for Multi-Tools, Ships, Frigates (through completed missions)… but not our Freighters?
  • Add additional alternative ways to attain Salvaged Frigate Modules and Cargo Bulkheads for Freighter expansion.
  • Add rivers to planets.
  • Bring back all previous expeditions as a permanent part of the game. Could add them all as quest type(s) to a new NPC in the Anomaly.
  • Fix the head sizes for some creatures. I have seen absolutely ginormous creatures out there…. with teeny tiny heads.
  • Add roving packs of Terminator-style Sentinels on planets who’s only mission is to find… and kill you.

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Community

I've only hopped galaxies once. Does one to recollect glyphs?

A few years ago I finished a few of the storylines (I’m pretty sure that Atlas and I came to an agreement) and I ended up with all 16 glyphs then. I travelled to the 2nd galaxy, found my ship, then logged off. Haven’t been back to that save since. If I logged in would I have to get 16 new glyphs? Like, I think the symbols are all the same but would I have to collect them again?

submitted by /u/dotplaid
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