First time getting on in over a year and this is the first ship that lands at my newly built base.
submitted by /u/FlipSideVooDoo [link] [comments] |
submitted by /u/FlipSideVooDoo [link] [comments] |
Managed it on my main account with about 690 hours gameplay. Most of the jumps after about galaxy 5 were “in and out” jobs, with me leaving a small base at the portal in each galaxy, with the occasional pause in play to test new features like the sentinel ships.
One of the most surprising and innovative bases I saw was around galaxy 230, called something like “they came at night” – it was a destroyed base with all the various structures flipped over to various degrees or half buried, a large statue knocked on it’s side.
It took me until I got to galaxy 216 (!) before I found one of the highly elusive squid ships – and it wasn’t even in galaxy 216 – it was in an earlier galaxy where I’d parked my freighter :-}
submitted by /u/if_im_not_back_in_5
[link] [comments]
2024-01-17
Hello everyone, Thank you to everyone playing the Fractal Update, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting. We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included in patch 4.12, which will be live on… View Article
The post Fractal 4.12 appeared first on No Man’s Sky.
2023-03-01
submitted by /u/heykperk [link] [comments]
2023-07-24
I’ve played NMS for a long time now and in the past 2 years I’ve frequented the discord server and subreddit. Now I don’t play that much but every time I pop on the sub I see awesome new bases, unique ships and creatures and teasers for the next update…
2022-09-14
Despite being a Day One player, with several hundred hours on the game (and all expeditions) I never attempted a Permadeath run.
My first day one “clear” was on hard difficulty and, depite the game being very basic at the time, it was challenging and never unfair. I almost always played normal during the years.
I have to confess that the harder difficulty settings of Permadeath is a lot more fun. I don’t mind about the fear of losing the save (I died 7 jumps from the core because I fell down a cliff) both all the balance setting that Permadeath implies. It was about the fact that despite a normal game, the event density (and their variety) is higher even if the difficulty is not so much challenging.
Being chased if you have valuables in the ship is fun, encountering lots of bounties is fun (you can never be sure they will evade or come after you), there’s more variety in fauna attitude towards the player and so on. Having the system patrol ships or the freighter fleets doing something useful is fun. Almost every jump lets you have an event. I completely forgot, for example, that pirates may attempt ground raids. It was so rare in normal difficulty that I was suprised to have 3 raids in a very short game (about 15 jumps, including a black hole hop that brought me at about 4K LY from the core).
The only mildly frustrating element is the material scarcity and the inventory limits (but is mangeable if you know the game very well).
Maybe the only part that is unfair is the starting tutorial. It has the same dilated timing of the normal run but in PD you don’t have time to lose: usually the starting planet is just a deathtrap you struggle to survive due to resource scarcity or very harsh environment. When you regain player agency and can plan your next move carefully and choose the risks when going afterresources in the next planet, everything becomes fun again.
I’m the only one that was surprised by how the permadeath difficulty settings makes the game more enjoyable?
submitted by /u/Ziggybee
[link] [comments]
2023-10-12
This is seriously the most tedious thing. I don’t think I can do this for another sentinel ship. submitted by /u/OdinsLawnDart |
2023-04-13
submitted by /u/Ripatzu [link] [comments]
2024-05-10
submitted by /u/THY-STUPID-ONE [link] [comments]
2024-05-10
Sometimes we try to be amazing and make others laugh and then there’s times when you come up on a little critter and see that sometimes the universe wants to make you laugh. submitted by /u/AccomplishedTrade172 |
2024-05-10
submitted by /u/Doctor-Coconut69 [link] [comments]
2024-05-10
submitted by /u/Tomkat-XII [link] [comments]
2024-05-10
submitted by /u/Doctor-Coconut69 [link] [comments]
2024-05-10
I also found these two very similar looking Gek getting a little too close when I landed. submitted by /u/karatebullfighter [link] [comments]
2024-05-10
submitted by /u/SpiralDreaming [link] [comments]
2024-05-10
submitted by /u/GloHolleeder [link] [comments]
2024-05-10
submitted by /u/tslashj [link] [comments]
2024-05-09