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No Man's Sky on r/place !!!! Join us!

No Man's Sky on r/place !!!! Join us!

Hello fellow interlopers! Some of us have banded together and are working on/defending a little Atlas at coordinates (1735, 175). We’ve got a super cool design, but there seems to be some competition so we need help!

This is the design thanks to u/Evo_Kaer, with the top of the Atlas at (1735, 175)

Here’s the link the the group chat where we are coordinating: https://s.reddit.com/c/18rcjy6pa58sa

Hope to see you all there soon!

EDIT: THEY EXPANDED THE CANVAS!!! WE’RE MOVING ON 1616, 1616

ALL HANDS ON DECK PEOPLE, THIS IS IT

submitted by /u/sad_lagoon
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My No Man's Sky wish list

  1. Multiplayer fleets/freighters. It’d be great if you and whatever friends you were playing with could all summon your freighters into the same system. This would add to the idea that a planet was a home planet for a group

  2. Along the same lines but if I Jump into a system and a freighter battle is happening – let me summon my freighter to defend me and potentially the other freighter

  3. Settlements are a start but let them expand to sprawling cities or where settlements are started allow cities to start to grow out of them.

  4. Race homeworlds- we have 4 races and none of them have a home planet? Do they do all of their construction of the starships and freighters they pilot from other starships and freighters?

  5. Along the same lines again but if a race is the dominant race in a system let them populate the planets in that system. Id love to explore AI citites/settlements populated by Gek.

  6. Remnants left of the old racist geks who just want to destroy everything and take over everything. Now that we have freighter battles you could easily implement this but instead of pirates its the order of the first spawn intent on destroying the other races

  7. Now that we have freighters intent on destroying freighters add orbital bombardment as a possibility for settlement issues

  8. The high conflict systems should feel like high conflict systems whether that means you jump in and fleets are firing on each other or you jump in and all of a sudden fighters just fly overhead and are blasting each other

  9. I know it’s probably never going to happen but ship/freighter building. I understand the ship hunting mechanic is huge in the game but adding an element for it would be pretty cool…especially now that we have been able to build a staff and a mechanical body.

  10. Melee weapons because sometimes you just need to get up close and personal with the enemy or they just get too up close and personal with you. You could make this a sidearm of a multi tool or its own multitool.

  11. Desert planets. We have scorched planets so why not desert?

  12. Multiplayer cities/settlements – allow multiple player bases to be seen and allow multiple players to build cities together to make sprawling cities or even city worlds. I know this could cause rendering issues but there should be a way to do this right?

  13. Space station ownership/construction – I know they added an element to this with the nexus but let us have our own space stations in planets and make money off of products bought/sold in them

  14. Player run economies – I’m not saying the whole economy should be player run but allow players to buy and sell to each other through an exchange of some sort whether that means setting up their own shop or through the previously mentioned constructed space station

I love no mans sky as a game and I will continue to play it but I think adding some of these elements will make the game more immersive

submitted by /u/swtorguy121
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With all the buzz for ship customization in the community I'm surprised I haven't seen more discussi...

Hello Games is definetely listening to us when we say we want to be able to customize our own ships and I believe the Voltaic Staff was not only a new thing they wanted to add but also a way for them to test a system for us to actually customize something part-by-part and then by color.

I thought the system worked well except for having to create a whole new staff if you found a new part. There’s also the state of contention on whether or not it’s better to unlock parts permenantly like in the player customization system or if the parts should be as they are, cosumable. I know why they chose to make them consumable, HG doesn’t want to do anything to harm or discourage players from exploring No Man’s Sky. Their procedural, 18-quintillion planets is their top selling point and it needs to be explored and all things involved or added should not only encourage exploration but compliment it.

That being said, I think if ship customization is added, the parts should be found through missions and exploration, like the current voltaic staff customization, but due to the vast, growing types of ship and their parts and colors, they should be permenantly unlocked upon discovery.

There is also something I’ve been feeling that I may be alone in but the newer ship-types(sentinel, solar, living, and the new expedition ship) all have unique upgrades and animations that are beginning to overshadow the use and cool-factor of the original types. If ship customization is implemented should it only be for the original types or for all types and if for athe newer ones as well would that then make them less special or even lesser than the latter by way of not being able to customize them?

Food for thought. Penny for yours. I’d love to see what the community thinks about this.

submitted by /u/Nowhereman50
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