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Do a squadron pilot's "traits" have any real-world effect?

Do a squadron pilot's "traits" have any real-world effect?

I have read posts where people said they had a pilot with “Good Timekeeping” and that pilot always warped in first, as soon as the alert was called. I’d like to know if there’s a trait that stops the pilot from flying right in front of my guns while I’m engaged in a fight. This is why I changed all my squadron ships to guppies, to try and reduce their size so the hitboxes are smaller. In Nom Nom there’s a field for ship traits in the squadron section, I’m assuming this is actually the pilot’s traits. If I can find the trait I’m looking for I’ll give it to all of them!

Harder to hit (with friendly fire)?

submitted by /u/Peace_On_Drugs
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