The house from oblivion was mentioned as a possible base build the other day.
submitted by /u/WhyDieWhenEatPie [link] [comments] |
submitted by /u/WhyDieWhenEatPie [link] [comments] |
Used the size-glitch to make it this big, not sure if it still works, it’s from over a year ago submitted by /u/WanderingZed |
2023-09-25
Everyone who owns a settlement knows, that it is sometimes attacked by the sentinels or pirates. So why don’t we have some buildable turrets fending off drones and flaks fending off pirates?
Or even bolder, some long range weapon that hit ANYWHERE in the system. Imagine you are fighting with sentinel dreadnaught, a full salvo of missles are launched from the settlement silo to help.
How do you think?
submitted by /u/MuneNoBokiBoki
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2023-04-23
My latest build. Went full hotel/resort. Had to short change some details to keep it under 3k parts, but happy with the result. Anyone know how to pull glyphs? I’d send a screen shot if I knew how to find them. submitted by /u/Key-…
2024-01-13
Day 1 player here, kind of old (50), and only interested in exploration.
I enjoyed v1 tremendously, still my favorite gaming moments to date.
So at a personal level, i’m only interested in terrain generation and the rendering engine, the rest doesn’t exist.
I never built a base, didn’t do the stories/missions (and will never if it involves killing creature for sport/money), never used any of the fancy gadgets
All i do and want is to play Creative and have nice walks on exotic environements with a sense of mystery and discovery to take pictures and memories, with vintage humanist SF books in mind (thinking Van Vogt, Clarke, etc.).
v1 (up to PF) gave me a lot of that.
Much less since the downgrading of the terrain generation to round hills, and i’m part of the old timers that think NMS has lost a bit of its soul.
But this game remains a unique and marvelous wonder in the gaming galaxy imho and i can’t help being attracted to it, patiently waiting for THE update that will bring back everything i miss.
That said, i understand the directions it took.
The two main features besides the story are now multiplayer and base building.
Whatever we think of them, they were and still are necessary to the game: multiplayer was the n°1 requested feature and was not negociable and bases provide half of the screenshots on this reddit so they are obviously now one of the foundations (pun intended) of NMS.
The other gadgets certainly add some colors to that soft, the living ships are beautiful, etc.
Everything’s all right, i can see why HG did and added what they did, and i’m thankfull for that: even if i don’t use any of it, the game simply wouldn’t be there anymore if it weren’t for those features.
My only real complain is that base building prevent HG to have the full liberty to reset the universe often, which in turn severely limits the evolutions they can bring to the terrain generation :-/
I know they’re trying to workaround that, but it can’t be the same as full freedom for them.
At its core, NMS is a unique jewel, i hope it remains true to this core, while adding bells and whistles for the more action oriented players, there’s room for everyone in this universe.
The reason for this post is that, seeing how many people regularly request PVP, combat improvement, melee weapons, war factions, etc, i’m wondering if there are many lonely hippie travelers on this boat.
Peace.
submitted by /u/uced
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2021-08-30
Decided to do my first serious build. Spent 6 hours on it today. I have a welcome center (green lights), greenhouse (pink lights), the start to my main building, and an animal pen located in the open area below the landing pads. submitted …
2023-08-13
submitted by /u/12ayearstime21 [link] [comments]
2021-08-30
For instance in systems that don’t have listed stats on the galactic map I like to say they haven’t progressed enough yet as a solar system (politically, socially, economically etc.) submitted by /u/sukeyomisama [link] [comments]
2024-05-18
Many travellers seek to settle on a beautiful paradise planet. However, this is not the case for everyone, and some prefer to drop a base in a place most people would rather avoid, whether it be abandoned systems, infested planets, or somewhere else en…
2024-05-18
A few years ago I finished a few of the storylines (I’m pretty sure that Atlas and I came to an agreement) and I ended up with all 16 glyphs then. I travelled to the 2nd galaxy, found my ship, then logged off. Haven’t been back to that save since. If I logged in would I have to get 16 new glyphs? Like, I think the symbols are all the same but would I have to collect them again?
submitted by /u/dotplaid
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2024-05-18
I just found out that the dupe glitch works for Nanites as well, you just have to refine something into Nanites first. submitted by /u/Pete_Joe [link] [comments]
2024-05-18
submitted by /u/W0RDET3RN1TY [link] [comments]
2024-05-18
Not to alarm anyone, but there’s a Dalek outside my freighter… submitted by /u/icedogchi |
2024-05-18
submitted by /u/Duskspirals [link] [comments]
2024-05-18
The title is what happened. I discovered the anomaly, was meeting all of the iterations, and then I saw some fellow Travelers and I started using finger gun emotes and jumping around. One of them said some stuff in Cyrillic that I didn’t understand and then filled my inventory with items that were worth more than 1000x my total earnings at that point.
I’ve played enough games like this to know that the struggle to survive and build your own equipment and base is kind of the point. So I haven’t sold anything — I just put it all in storage and have been playing as if I didn’t have it. Figured I would ask you all if you have any advice.
Is there anything you WOULD recommend spending it on? Maybe an annoying and non-immersive part of the new player experience that I can circumvent with a Scrooge McDuck swimming pool of money?
submitted by /u/Commander_Tresdin
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2024-05-18
submitted by /u/OkaNitsuki [link] [comments]
2024-05-18
submitted by /u/freebird023 [link] [comments]
2024-05-18