NMS HOT POST 2021/05/31

My 13yo son asked if he could build me something from NMS out of his Legos. Of course I said yes. Here’s what he came up with. I’d say he nailed it pretty well…


関連記事

The life of a frigate captain

I just love how your frigate expeditions are having adventures worthy of Star Trek while you do mundane stuff like base-building and resource-gathering.

And when they hand in their report, you just skim it quickly and move on to the next report.

Frigate captain, pulling up his mission report: “While on a pirate-hunting patrol, we resolved a hostage situation and turned in the criminals to the local authorities, netting us 350,000 units. But then a system-wide civil war broke out, so we helped one side win and they rewarded us with some Vy’keen effigies. We then invested in the system’s recovering industry and turned a profit of 407%. Afterwards, we warped to the next system just in time to witness a supernova up close, allowing us to gather valuable data about–“

Me, a billionaire, busy building my luxurious base on a nice tropical planet: “Yeah, yeah, whatever, dump it all over there.”

submitted by /u/-Guardsman-
[link] [comments]

続きを読む シェア
0

Having no windows throughout a freighter can be depressing. Why not add viewing screens??

Hey interlopers! Day 1 player here. I feel like base building across the board needs A LOT more added to it for non-glitch building players to be able to make truly unique and interesting structures. But one of the biggest missing pieces to me is not having any way to add spectacular views into space on your frieghter.

As far as rendering the frienter base goes, I get why you can’t just plop a window anywhere. But it’s hard not to want to when your only view is off the freighter’s bridge through the dirtiest windows in the galaxy and is half taken up by the freighter’s tractor beam.

Now, having watched a lot of Star Trek lately, having a viewing screen to pull up feeds off of different angles of the ship would really up immersion and drop the claustrophobia of frieghter bases. For simplicity, every viewing screen could be cycled through 5 default perspectives; foreward, stern, port, starboard, and below.

I just think this is could be an easy workaround for not being able to place windows on frieghters. What do you all think?

submitted by /u/ThisIsntADickJoke
[link] [comments]

続きを読む シェア
0

Welcome to the new daily FAQ thread for NMSTG! You can now drop a question, provide answers or just ...

Below are a few popular questions that we’ve received from our past FAQ thread. As always we ask that everyone be respectful and we welcome everyone’s contribution so have fun!

Q- I’m keen to start a new passive money making pursuit. What are some good ideas or guides post-Waypoint?

A#1-Gold farm, then take that stack and sell it at a terminal (not traders) in systems that sell gold. Sell all your gold to the terminal and crash the economy. Then buy it all back at 80% off discount. You just got free money and keep all the gold. All this takes is an initial investment on a gold farm, then you carry all that gold with you and just sell/buy back when you get to another system that sells gold. With 50 stacks in my ship’s cargo hold, I can make somewhere around 150 million units in each system I do this in.

A#2-Start a Farm, Fusion Igniters or Statis Devices Farm which will increase your profits to 100- 200 mil fairly quickly and you can even send out multiple freighter missions which will help you get aronium, magno-gold, Enriched carbon and more which will increase the profits even more.

A#3-Quickest way I’ve found to make a TON of units: Harvesting Storm Crystals. Find a VERY hot planet that has frequent fire storms. DURING STORMS ONLY – you can see the bright white light from Storm Crystals if you fly around low enough. Fly to them, land, quickly harvest them, get back in your ship and fly to the next before you burn up.

Q-How do I get the Advanced Mining Laser? I don’t have the option to craft one, and the multi-tool upgrade vendor at the space station doesn’t have the blueprint for sale.

A-In order to get it, you have to look for the blueprints in crashed ships or abandoned facilities. You get it from the main story (awakenings) or you can buy it on the anomaly.

Q-What do I actually do in the game? I finished the tutorial, is there anything else beside gathering stuff, building a base and repeat?

A#1-It’s really whatever you want, there’s a base story, (assuming you haven’t completed it already), follow the quest log and you’ll figure it out, but things You’d want to do for end game? You can collect multiple multitools, ships, built a fleet for your freighter, etc.

Q-Is there a planet that is populated by many players, and they built their base close to each others like a city?

A- Yeah its the Galactic Hub Project, Its a place where many people have bases and each day the numbers grow. Please help yourself. There are many factions in NMS that do this, even NMS Pirates Hub.

Q-I’m still pretty early into the game, just making my way to the center of the galaxy, what should I be spending my credits on?

A-Go hang around a outlaw/pirate trading post. Cheapest S-class start at around 8-8.5 million without a trade-in. I recommend Vikeen pirate, as then you have two good and 1 remote chances at high-maneuverability S-class: fighter, solar, exotic.

submitted by /u/liftheavy2003
[link] [comments]

続きを読む シェア
0

New to NMS, first freighter but it's good I think? A bit lost.

New to NMS, first freighter but it's good I think? A bit lost.

So I’ve only been playing NMS for about a month but I’ve been lurking in this subreddit for a bunch of really useful information.

I normally only get to play for a couple hours about 3 nights a week but tonight I finally used the Voice of Freedom item (I didn’t know what it did) and it gave me a quest to go to a pirate system and once I warped there, I lucked into finding this Freighter.

I know S class is the best but I also know this is not one of the super rare Dreadnought ones so I wanted to check before pouring a ton of money and effort into this one to see if it’s worth it or if I should just minimally upgrade this one and hold off. (I am only this rich because some nice person gave me a bunch of ship AI valves at the Anomaly?)

I would also love to know if there any recommended layouts for building on a freighter? It feels a little bit haphazard as I’m starting.

submitted by /u/RaptorGoRawr
[link] [comments]

続きを読む シェア
0

Community

It's just me who thinks travel between Galaxies is overly punitive and tiresome

It's just me who thinks travel between Galaxies is overly punitive and tiresome

https://preview.redd.it/g53xc9gnh4yc1.jpg?width=1280&format=pjpg&auto=webp&s=c086bb552629eeff8a644affb54e2f1bd84ce3c5

Just clarifying, I know the drill. Go to a Portal, and travel to the closest planet to the core. Swap to a ship and multi-tool used only “to break” by the jumping. Remove all the exosuit upgrades then head to the core and jump. Wait for all the jump animation to finish. When you arrive, build a base in the new galaxy, fix the ship to allow it to fly, find another portal, activate the glyphs, and repeat the process.

If you want to have access to all galaxies without depending on anyone you will need to do it at least 255 times! And even though the steps above reduce the cost of the trip, you still need to spend fixing the ship, activating portals, warp cells and building a base. Also unless you do all 255 galaxies in one run, which can take hours, you will need to remove and return your upgrades every time you stop and restart this process. I have more than 40 upgrades in my exosuit tech storage. Because they are already optimised to use the supercharged slots, I need to move these upgrades in a way to keep them in the same slot when I return them, which is very time-consuming in not a good way.

Another issue is that in the end, you will have your base list so cluttered with bases to access galaxies in your terminal, that will make it a nightmare to find the base you need, given the teleporter has no sorting or search options.

It doesn’t make sense to me. I mean it is a game in which the main focus is “exploration“, what is the point of making it so hard and annoying to explore other galaxies?

What I am asking is simple, the possibility to travel to any galaxy without someone’s help or the need to catalogue all galaxies.

There are many ways that it could be done. Here is one example that could be made without changing the current mechanic too much:

In this idea Atlas Station is connected to one and only one of the 255 Galaxies. So we need at least 256 Atlas Stations in each Galaxy. The community will have the role of identifying which A.S. is linked to each galaxy. My point to suggest using the Atlas Stations is because they are a cool feature that, after the “Atlas Path” mission, become kind of useless, a glorified Iteration Helios, also I think it makes some sense in the game’s lore.

My suggestion:

  • The player travels to the Atlas Station linked to the galaxy he/she wants to go.
  • In exchange for something (maybe a Heart of the Sun, to give some use to these bunch of blueprints we get during Atlas Path), you get a token for the Galaxy you are going from the Atlas Station.
  • You keep that token in the exosuit or ship inventory.
  • Then the process is the same as the current mechanic. You head to the core and jump, things still break, but instead, it takes you to the next galaxy, it will take you to the token’s galaxy.
  • After the jump token is consumed and removed from your inventory.
  • If you are not carrying any token, it will take you to the next galaxy as it is currently.
  • If you are carrying more than one token, the priority will be the one in the top leftmost slot of the Exosuit.

Pros:

  • Give the player the freedom to fly to any galaxy, any time.
  • Don’t change the current mechanic, just add a new feature.
  • Avoid unnecessary bases cluttering in the teleporter.
  • It is way cheaper than the current mechanic, once you don’t have to jump to each galaxy to get the one you want.

Cons:

  • It is less but still annoying, moving upgrades, fixing things, etc.
  • If you want to visit all the galaxies, that solution doesn’t help.

There are other solutions that could make things even easier, like using the Atlas Stations as a portal in itself, nothing breaks, etc. But I think it’s good not to make things too easy either, just not as punishing as today.

I hope HG address that one day.

submitted by /u/Cristiano7676
[link] [comments]

続きを読む シェア
0

Popular Posts