関連記事

Hello Games have PTSD

5 years of massive free updates, each bettering the previous, and zero paid DLC or microtransaction. I don’t understand how Hello games are profitable with this model and I can only surmise that this model has been conceived in order to prove themselves from the brutal launch of NMS (in which I believe they’ve already achieved).

Often times I find myself feeling bad for Hello games. I buy merch from their online store just as a way to support them. Sometimes I want to reach out to them and say “Guys, you’ve given us so much now. I want you guys to take care of yourselves too. For god sake, charge me for something!!”

submitted by /u/Aldershot8800
[link] [comments]

続きを読む シェア
0

PSA: YouTuber Professor Cynical spreading information on how to grief bases. Unsubscribe from Profes...

Note to Moderators: This post was approved in advance by spiper. Double check mod mail for confirmation.


What’s the problem?

Professor Cynical, a well-known NMS Youtuber, has recently released guides on how to grief in NMS. He’s doing this for ad revenue, and ignoring the chorus of civilized space voices – from the Galactic Hub, to UN42, to Ultimate Feud Company, to Interstellar Index – telling him that this video is a terrible idea.

This video is causing smaller civilizations to go completely private, hiding their locations from the public for fear of being griefed. Events which people worked for months on are being postponed, for fears that the event bases will be ruined due to this video. That sucks, and is against the spirit of the NMS community.

The Galactic Hub, however, will not be taking any such measures: I’ve gotten many malicious bases removed and a handful base griefers permanently banned from NMS. If anyone plays stupid games in our space, I’ll insure they win the appropriate stupid prizes.

If you are subscribed to his channel, the Galactic Hub would strongly encourage you to unsubscribe, so the community’s displeasure with his actions can be made clear.



Frequently Asked Questions / Clarification

  • Isn’t he just telling people how to protect against griefers?

You can make a video saying “If there’s a griefing base on your base, click this button to report it” without also providing a step-by-step guide on how to actually grief someone.

In the past, Professor Cynical has also been responsible for instructing people on how to get your Minotaur into the Anomaly to kill people on Permadeath. There’s an established history to suggest he does not care about NMS or the community – he only cares about profiting off of the community.

  • But what about his video specifically covering how to protect your base?

His second video claims to provide a method for “defending” your base. If he had actually spoken to any members of the community, instead of ignoring them while trying to profit off of them, anyone in civilized space could’ve told him this method doesn’t work.

He suggests putting bases around the outer boundaries of your base. Besides the fact that this is incredibly tedious, it betrays his poor understanding of multiplayer mechanics. Every player is only allowed to have 1 base per planet, unless you’re in a group / squad with people. Most griefers will not join your group before attempting to grief your base. Thus, his purported “defense” is entirely useless. He provided a step-by-step guide on how to grief, and a non-functional method to defend against that griefing.

  • Isn’t this a good way to bring the problem to Hello Games’ attention?

No. Despite Professor Cynical presenting this as new information, this is a feature – not a bug – which has been used in cooperative projects in No Man’s Sky for at least 4 years.

However, people have occasionally used it for griefing on-and-off over those 4 years. Both myself and Hello Games were once featured in a Kotaku article covering controversy surrounding a repeat-offending base griefer. (Hello Games banned the griefer permanently.) Hello Games is clearly already aware of this feature, and the ways in which it’s sometimes misused – if they were willing or able to fix it, they presumably already would have done so.

In the last few years, HG has also been much better about responding to in-game base reports. There have even been cases where HG has removed a base in fewer than 24 hours.

We don’t want it ‘fixed’, because it’s used for good much more often than it’s used for bad. However, uploading it in the context of a step-by-step guide on how to “steal bases” increases the chances that it’s used for malicious purposes.

This is not “raising awareness” for anything. Everyone is already aware – except, potentially, the trolls which his videos are designed to cater to.

  • Did anyone try asking him nicely first?

Yes. Representatives from many civilizations, including the famously-kind-and-tolerant Lillihop from NMSCafe / UN42, tried reaching out to him first. People tried, first nicely then firmly, to explain to him how his actions would cause harm.

He ignored everyone, blocking major community leaders from his channel despite them being generally civil in their opposition, and refusing to engage in any discussion about the topic.

According to him, his videos on Youtube are “real life efforts” and “many late nights of editing”. On the other hand, the bases he put at risk for a few cents in ad revenue – which people spend hours and hours on to create, which many people agree are (at least sometimes) a form of art, which people create for free just for the joy and for sharing – are just “pixels on a screen”. According to Professor Cynical, we’re all just “obsessed” for taking issue with his guide on ruining bases.

He then went on to complain about how people are trying to “cancel him” and “destroy his hard work”… in response to a video where he provided step-by-step instructions on how to destroy peoples’ hard work (bases).

If you ask me, that’s not called “cancel culture”, that’s called “the consequences of your actions.”

submitted by /u/7101334
[link] [comments]

続きを読む シェア
0

As a former ED player the new space combat is a massive step forward.

Just want to say that adding the ability to toggle power to your shields/weapons etc.. while basic in comparison to other space Sims. It’s a massive step in the right direction.

I used to play a lot of elite dangerous and this is something I missed from space combat. I often felt like no man’s sky was a glorified version of space invaders where I was battling the equivalent to space gnats. A mediocre distraction at best.

Being able to engage in huge space battles, battle and destoy pirate freighters and have to think about it a bit more while having to tactically assign power to your systems is the first time I’ve seen Hello Games add genuine depth to one of the core systems. It’s a massive step forward for players who want expanded deeper gameplay.

I’m hoping this continues into exploration.. crafting and deeper mechanics for the other systems.

submitted by /u/Jtenka
[link] [comments]

続きを読む シェア
0

Community

Runaway Mould Theft!

Stupid question: If I stumble across someone’s base and take their runaway mould, if they were to show up 5 minutes later, can they still harvest what should be there, or have I forced them to wait for it to respawn?

I ask because while checking out someone’s base I saw that they had a healthy collection of mould balls, but I don’t want to take what’s theirs if that means they get screwed.

Thanks.

submitted by /u/2_dam_hi
[link] [comments]

続きを読む シェア
0

Popular Posts