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lost my starship

i lost my starship and I need help desperately.

lemme rewind a bit started playing the game a couple of weeks back. I finally made a hyperdrive and went to another star system. i found a distress signal to a nearby planet, which turned out to be part of the main mission. i landed on this planet and went after the signal. found the broken ship and base of someone called Artemis. got the blueprints for advanced mining laser and had to go to space station for wiring loom. I’d added Artemis’ starship to my collection and when i turned to go to my starship, the HUD showed the new starship as ‘my’ starship. it won’t show where my actual starship is and now I’m left with this hunk of junk.

this thing has absolutely nothing in working order, you have to repair a lot of stuff, and some of it requires: a wiring loom. anyway, I tried to summon my ship but it says “you need 25% fuel in launch thrusters to summon. you have 100%”. wtf. I’d checked the launch thrusters before embarking towards the signal, and it had 16% in launch thrusters. I mistakenly assumed that would be enough and went on my merry way.

now how do i get out of this. the only way i see is to restore a previous save, but that would set me back quite a bit. does anyone know any other way?

submitted by /u/ProfessorBowties
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Two seater ships should be a thing

Playing multiplayer sessions has injected a fresh boost into my NMS playthrough, I’m now having regular weekly sessions with a friend in the next town over and we’ll often talk though the week about the plan for the next session.

During our last session, my friend was getting tired of flying his ship, but wanted to keep shooting pirates in system. I prefer to fly the ships and don’t have much patience with space combat in this game. So suddenly the idea of the two seater ships enters the conversation – wouldn’t it be cool if that was a thing? After all, we’re usually flying around together making mischief but the idea of a dedicated gunner holds some merit in the context of the multiplayer experience. Maybe this could be possible with something that amounts to a bomber class vessel?

submitted by /u/MoD1982
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Community

What's new in No Man's Sky?

Hello all,

I haven’t played No Man’s Sky for a good while. I played the game partially during the Waypoint update, but can’t recall if I played any of the more recent updates.

So, with that in mind, what’s new to the game? Any new features to look out for? What’s the best game mode? Should I use my old character or just start a new one?

Also, since I’m debating doing a run with some friends; what’s the co-op potential of the game? (All that I recall of my last co-op experience was that there really wasn’t that much to do! Though, I don’t know if I was just missing something.)

submitted by /u/Zdowg2020
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I'd really appreciate some kind of "vault" for MTs and ships.

I’m a collector, and I like keeping unique things. I have a couple of expedition ships, as well as the Atlas Staff from the last expedition. The staff and ships are not in my regular use pool of stuff, but getting rid of them appears to mean that I can’t ever get them back. At the expedition rewards vendor, all these things say “previously claimed.” which I’m assuming means they’re one and done. With such a small number of ships and MT’s that we’re able to keep (relative to the massive number of cool looking stuff you can collect.) I feel like a lot of very precious space is getting eaten up by keeping these unique things.

I feel stuck between a rock and hard place. I want to keep the cool looking unique stuff that I don’t think I can get back if I scrap, but I also would like more room.

Even if we can’t keep anything other than the most essential tech on them in “storage” I think it would be great if we had some way to keep more than just 6 MTs and 12 ships. For a game that’s primarily about seeing everything and discovering stuff, we don’t get much in the way of space for the things that matter.

submitted by /u/Misternogo
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