NMS HOT POST 2023/08/18

Weekly Bug Report Thread


This thread is followed by Hello Games. Please add your bug reports to this thread. You can also report bugs to Hello Games at the Zendesk. Before reporting a bug be sure you have installed the latest Patch or Hot Fix, information is located on this page. Please include platform and version.

This weekly thread is to help keep bug reports manageable. It is a scheduled weekly thread and not related to any specific release. You do not have to repost bugs to this post if you have already reported them on a previous post.

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Source: No Man's Sky | Reddit

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An idea for the future of No Man's Sky

Hello there

I love No Man’s Sky, and I think it’s incredibly rich in content. I’m just over 300 hours into the game and have completed all the challenges/accomplishments. However, I still want to play it, but every time I do, my gaming sessions come to a halt rather quickly, due to a lack of objectives.

That’s why I’ve had this idea in my head for a while, where No Man’s Sky could make its universe more lively and dynamic by creating more indirect interaction between players.

Let me explain: my idea is simply to create an in-game Guild system to bring communities together under a single banner.

Then, a guild would have to be able to conquer a star system, by destroying specific targets on the ground or in space. By default, these systems would be defended by the npc and then by the conquering guild.

These defenses could be strengthened/improved by the guild players’ investment of resources/money.

There could be a guild experience level per player, with guild rewards (similar to current community rewards).

I know that No Man’s Sky is not a PvP / war game. However, Hello Games continues to develop and improve combat and space battles. What’s more, it wouldn’t be direct frontal PvP, but more indirect, a bit like Ogame.

And the No Man’s Sky universe is vast enough to be enjoyed outside any guild-controlled zone.

I’d be curious to see how many systems a guild would be able to conquer.

I wonder if many of you would appreciate this feature in the game?

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