Priest of Nal <¤> Atlas Smasher got his poncho and a cape
Thaaank you Hello Games! submitted by /u/CMDR_Rah-Ghul |
Thaaank you Hello Games! submitted by /u/CMDR_Rah-Ghul |
This thread is followed by Hello Games. Please add your bug reports to this thread. You can also report bugs to Hello Games at the Zendesk. Before reporting a bug be sure you have installed the latest Patch or Hot Fix, information is located on this pa…
2022-01-21
I am one of the people who bought the game close to release and was pretty disappointed. Even though I really liked the idea of the game. But back then it felt (and was) simply unfinished. So I put the game to the side and forgot about it … a loooong t…
2023-09-06
submitted by /u/nandos185 [link] [comments]
2021-06-04
I’m still here. And I’m still having fun. https://preview.redd.it/2pow1cd26vv81.jpg?width=1250&format=pjpg&auto=webp&s=12cefd0833ccbdd1376eeed096edf95b9073147d I bought the game the day Atlas Rises was released, and it has been a cons…
2022-04-26
Yeah, we’re excited about a new update, because we love your game. But we can be patient. Thank you for letting us know another was coming. Hello Games is very, very generous with us.
That’s all.
submitted by /u/Petal_Chatoyance
[link] [comments]
2021-08-28
Just want to say that adding the ability to toggle power to your shields/weapons etc.. while basic in comparison to other space Sims. It’s a massive step in the right direction.
I used to play a lot of elite dangerous and this is something I missed from space combat. I often felt like no man’s sky was a glorified version of space invaders where I was battling the equivalent to space gnats. A mediocre distraction at best.
Being able to engage in huge space battles, battle and destoy pirate freighters and have to think about it a bit more while having to tactically assign power to your systems is the first time I’ve seen Hello Games add genuine depth to one of the core systems. It’s a massive step forward for players who want expanded deeper gameplay.
I’m hoping this continues into exploration.. crafting and deeper mechanics for the other systems.
submitted by /u/Jtenka
[link] [comments]
2023-08-25
submitted by /u/babookluke [link] [comments]
2024-05-10
submitted by /u/Top-Lifeguard-5965 [link] [comments]
2024-05-10
submitted by /u/Alert_Jury7875 [link] [comments]
2024-05-10
As title says, I was playing my 52 hour extreme mode save, in Wich I had an S ship, an S sentinel freighter, and was looking for a living ship. And when I finally arrived at the planet in Wich you look for the souls, as soon as I get out of my ship, I got killed by a random guy in a ship, so if you’re reading this, thanks for ruining my save. I remind you that killing players doesn’t reward you.
submitted by /u/Brnc159
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2024-05-10
submitted by /u/Huldera [link] [comments]
2024-05-10
They made the world feel so much more real and lived-in. The new space station are cool but the lack of those rooms and of seating in general make them feel way more sterile. submitted by /u/Many-Bees [link] [comments]
2024-05-10
submitted by /u/THY-STUPID-ONE [link] [comments]
2024-05-10
Sometimes we try to be amazing and make others laugh and then there’s times when you come up on a little critter and see that sometimes the universe wants to make you laugh. submitted by /u/AccomplishedTrade172 |
2024-05-10
… and I doubt it’s a pressing issue but: bring back the ability for the proximity switch to interact with the sphere generator. What is one small change you’d like to see ? submitted by /u/lewpslive [link] [comments]
2024-05-10
submitted by /u/Doctor-Coconut69 [link] [comments]
2024-05-10