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Anyone else find this game additive to a negative degree?

Firstly I just want to make it clear I am *not* accusing Hello Games of any devious intent here, I consider them absolutely one of the good guys of the gaming industry with the level of support they have given the game over the years!

However…. there is something about this game that I just cannot put my finger on. I will mindlessly grind for hours on end achieving absolutely nothing, feel angry with myself about it (to the extent I have deleted the game multiple times) then go back for more the very next day.

It’s like I have the desire to find the perfect ship, but then there is nothing to do with it other than the few random encounters that are the same wherever you might encounter them. Or I will look for the perfect Capital ship and accumulate a fleet of 30 living frigates only to then send them on missions to retrieve a trivial amount of resources that I didn’t need in the first place. Or I will system jump for hours at a time looking for a perfect planet, convincing myself that it’s not a waste of time because I can also check the Space Station for multitools while I am at it (see, killing 2 birds with 1 stone, totally not a waste of time!).

Seriously I don’t want to sound like I am hating on the game, I think they have done a fantastic job – but something about it has triggered an extremely bitter-sweet response in me. Maybe I have some type of undiagnosed condition like OCD or something that this game taps into…

Anyone else feel the same way?

submitted by /u/EerieHaze420
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Community

Please explain Voltaic Staff Spawning in 2024.

I’ve been researching staff colors and classes, but it seems a lot of the information I’m finding may be outdated, or I’m just not understanding it correctly. I’ve read that the staff head determines the build, but if I mark a staff terminal for future use, IE. I want to come back when I free up inventory space, I can’t seem to build the same staff again.

Here’s my scenario. I was exploring autophage camps, and found a particular staff color combo I liked. I dropped a save beacon, jumped up to the Anomaly to disassemble an A class MT I wanted to break down rather than exchange away. I then returned to the camp to claim my shiny new staff, but I can’t recreate the build!

In actual fact, this camp had two staff builds I wanted. One was color specific, and the other had a supercharged slot layout I wanted. I cannot recreate either.

For the record, I play on GOG. Do the staff builds vary from planet to planet like regular multi tool cabinets do?

submitted by /u/ForgotPants
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Setting Up Frigate Missions

I honestly don’t know if I’m wasting my time crafting frigate upgrades.

I select frigates that match the mission type, making sure to have a 5-star rating. Most of my ships are S-class now. I add 3 frigate upgrades to each mission (also matching them to the mission type). I have several freighter upgrades that help with various things.

I genuinely don’t know if I’m getting better returns by including the frigate upgrades or not. I left them off yesterday and I actually got more stuff.

I just wonder what’s the best way to maximize the success of frigate missions.

submitted by /u/msallied79
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