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I really wish HG would start actually tieing up loose ends instead of adding a new one every update.

Pretty much the title. Guess I will have to wait until next year to actually see this game go somewhere.

We got spaceships but no true variation, or even modding/crafting. Not even species/faction related ships.

We got freighters but they are a flying inventory box combined with an annoying-to-access timer management minigame.

We have factions and races, but there is zero interaction between the two.

We have crafting, but literally zero use for hightech components.

We got derelict freigthers, but once you see two you have pretty much seen them all.

We got expeditions, yet I completed the last one in a relaxed weekend session so that’s essentially nothing for now.

We got combat, but effectively 4 mobile enemy types and maybe the same number of hazardous fauna which is the same on every planet. Why even have shooting when there’s nothing to shoot at?

We got bases, but nothing to do in them aside from stacking biodomes and placing a large refiner. Settlements are even worse in that regard: you expand it so you… can expand it more? Purely cosmetic changes that aside from eating some resources change nothing in how I interact with the game.

And after 5 years there still is no worthwhile lategame activity. There is no hunting for ship parts/gear. There is nothing rewarding you for the grind for the species/factions. There are no possible mammoth projects one could try to tackle, like expanding your settlement to the point where you can (extreme example) have them start building your own custom freigther. There is not even rare “fashion” to chase down to flex on others in the anomaly with your surpreme sense of aesthetics (or shameless lack thereof, Warframe’s fashion game sure was one crazy mess sometimes).

Every part of this game is just another weird isolated extra-piece that barely fits with each other, and somewhere someone has tried to cram in random story beats with a crowbar or something. The potential is definetly there, this car could definetly go super-turbo-speed with a right do-over of the engine and the gears. But instead watch them install a bluetooth-capable cupholder. It’s so infuriating to see all this potential and HG doing effectively jack shit with it.

submitted by /u/an-academic-weeb
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Black hole jumping to the centre of the Galaxy - a few things I found last night.

Black hole jumping to the centre of the Galaxy - a few things I found last night.

As the title mentions, I’m currently trying to make my way to the centre of my 2nd galaxy – Hilbert Dimension. I want to do this as I reset the simulation on the main quest and it took me here. Anyway, here are a couple of things I (and maybe you?) have found interesting along the way.

  1. First time I’ve seen this particular anomaly.
  2. My first volcanic eruption.
  3. An unclaimed paradise planet if anyone wants to claim it? (I already have a paradise base in Hilbert, so I did not stop by.)

4+5. This was one of the models outside the multitool upgrade specialist in a space station. Has anyone seen that helmet before? I don’t think I have it, but I think I want it.

Yesterday, I also found my first already discovered system in Hilbert, it contained a black hole so I used it and I came out in another system also discovered by the same person. I didn’t realise black holes had a set path, I thought they were random.

So easy to lose time with this game!!

A bit of an anomaly

My first live volcano

Paradise Planet – up for grabs

What is this helmet?

Where can I get this helmet?

submitted by /u/RiverKnight2018
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Pirate Freighter friends, let's talk about what we're inheriting here...

So, aside from lighting that’s way too Klingon (clearly these pirates are Star Trek fans), I’m wondering if anyone’s taken a space walk to check things out. I did. And I found 3 armed anti-freighter torpedoes under the main bridge and hangar. You know, where our entire base is. It’s sitting on top of a massive cache of mass destruction. Booby trap for the interloper who dares to force them into submission? Or a smart move, and if the latter, where’s the detonator? Who has the launch codes? Are they still on board? Let’s figure this out. And while we’re at it, figure out how to get the gun turrets on this mighty vessel to actually do something in a fire fight…

Note: no regrets. I had come to loathe the star destroyer-lite freighter that used to be the coolest thing in space. It felt good to make a huge change like this, and docking is considerably easier and more enjoyable now. But those torpedoes… damn. Sense of unease intensifies.

submitted by /u/Jupiter67
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Useful Tip for escaping Sentinel ships

If you’re in space and want to escape sentinal interceptors without fighting them, and you’re past the anomaly part of the story, you can summon the anomaly and jump inside, and it will remove your wanted rating.

Space stations work too, but depending on how far away they are, it can be a pain with a disabled pulse drive.

I figured this one out a few weeks ago, and I use it all the time if I’m not in the mood for a prolonged sentinal space fight.

submitted by /u/kane8997
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How did you make your first billion units?

I started playing this game last Christmas and it took awhile for me to get the hang of it. Eventually I found myself drawn to Gravitinos and started farming them exploring between harvests (mostly looking for silver). I learned base building this way and made my first billion units. I know making money isn’t the point of the game but it felt like an accomplishment for me and I was curious how everyone else made their first billion?

submitted by /u/Korenaut
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