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Finding S class frigates

I have maybe 300+ hours collectively between 2 saves and I’m trying to build up a good fleet to send out. Picked the game back up after a year break. Started a new save and After about 20 or so warps I still only find B class frigates at best and that’…

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In what type of area did you place your main base? (Not talking about biomes)

In what type of area did you place your main base? (Not talking about biomes)

I zoomed out as far as I could.

Of course you can tell your biome, but this is about the type of area you put your base in. The questions below should clarify what I mean:

On an island far out in the ocean? On the shore? On a mountain? Deep underwater? In a cave? In a cave underwater? On the side of a volcano? In orbit? On your freighter? In a large tree (treehouse)?

I’m currently near the shore, next to a small lake and a larger one, between a bunch of natural bubbles, trees and bushes (some I planted myself), on bioluminescent grass. It’s a very idyllic and soothing place on a paradise planet and I love it. I’m totally alone, no Sentinels and not even land animals. But I plan to move to my own personal island soon, preferably with a pond in the middle (wish we could build our own ponds and lakes).

submitted by /u/SquareFroggo
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Essentially Brand New

Hey everyone! I bought NMS way back at launch, preordered actually. I never hated the game, even back then, really enjoyed walking around, building everything to get that first ship up in the air, finding glyphs with alien languages on them (first two words I ever learned were “Get” and “High”). Over the years I’ve seen it grow exponentially, but from the sidelines. I had so many other games to play that NMS fell into the Minecraft category for me; play it when I just need a minute or two of mindless nothing.

So my question is; is there a written guide, or a specific YouTuber that can jettison me into new NMS? Get me up to date, set me on a path to enjoy the game as you all are and as Sean intended? Or am I to late, and destined to a life of creative mode for 30 minutes at a time? Thank you!

submitted by /u/Quicknezz1337
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Butterfly of Destiny

Butterfly of Destiny

So I’ve never seen the wild fauna do this before. As I was destroying my base, this little butterfly landed on the last piece. I was rebuilding it cause the mission wants me to build a cylindrical room. And I was also going to move to another ice planet cause this one has frequent storms. But this little butterfly has changed my mind about moving. Had to tame it too after this.

submitted by /u/EtaCarinae1069
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Exocraft suspension testing - A more than 50% speed boost

Exocraft suspension testing - A more than 50% speed boost

I’ve heard people say that suspension only matters for sliding around, or that it doesn’t apply to the nomad since it doesn’t have wheels. Both of these are incorrect.

All of these tests were done with random S class modules, your numbers may vary with maxed X class modules but the point still stands:

Suspension greatly affects both top speed and acceleration of exocrafts. (As well as handling of course)

The pilgrim

Using hi-slide and grip boost at the same time with -50% forward grip each makes the pilgrim accelerate so slowly that it takes significantly longer to reach its max speed than the colossus does. Using one isn’t nearly as bad but it still accelerates slower than having no suspension at all.

Now a fully decked out pilgrim only has 1 slot available for suspension, and using only drift suspension with +200% forward grip it almost instantly hits a max speed of 41.0.

Unfortunately, the adjacency bonus from the suspension matters here: If you remove suspension entirely the max speed drops to 39.3. If you get 2 adjacencies from suspension you get 42.5, and with all 3 suspensions you can hit 44.1.

You could combine drift and grip suspension for increased acceleration and handling over base, and max speed of 42.5 (Which is what I did, because the pilgrim is impossible to handle with just drift) but you’ll have to drop one of the other upgrade modules to fit it. Choose wisely!

The roamer

The roamer has extra slots available and can fit all 3 suspensions without compromise.

With just drift it hits a top speed of 36.3 very quickly. With grip and drift it hits 37.7. With all three it hits 39.0.

While the acceleration with all 3 isn’t super it’s not bad. The roamer’s larger mass makes it maintain top speed more easily over bumps than the pilgrim, so acceleration isn’t as big an issue.

There’s another reason not to just take grip: With only grip on certain inclines the roamer will floor it so hard it does a wheelie and digs its rear end into the ground, leaving you stuck there facing the sky until you let off the pedal.

I can’t measure acceleration accurately enough to know if adjacency affects the suspensions themselves, but make sure hi-slide is the one with less adjacencies just in case.

The colossus

The colossus has enough slots for all the suspensions as well, and you don’t have to worry about controlling it since it’s too heavy to drift to begin with.

Unlike the layout suggested on nomansskyresources.com, instead of placing the hi-slide next to a suspension, you should place the hi-slide next to an upgrade module for more speed from adjacencies. This makes it go from 35.1 to 36.5 max speed

The nomad

The nomad is where this all started. Turns out it’s easier to measure speed when water planets provide a massive runway for free. Unfortunately the nomad is where it gets complicated and I’m pretty sure these issues affect the other vehicles too to a lesser degree, so I’ve placed it last.

Getting the numbers out of the way: Max speed with 3 adjacencies was 40.0, with 2 was 39.9, with 1 was 38.5 and with none was 37.1.

This is of course depending on where the adjacencies are. I got 40.0 with hi-slide adjacent to an upgrade module, but 37.5 adjacent to the engine or not adjacent at all. The engine probably has a lesser strength rating to put it in xaine’s terms

In the nomad in particular, forward grip affects top speed. While I didn’t measure anything close to this on the other vehicles, the lower forward grip from hi-slide and grip suspension lowers the max speed dramatically. This effect is only offset by adjacency bonuses. Swapping out a single drift suspension for a grip one drops speed from 38.5 to 32.0.

In one direction. In the other direction I’m getting 26.3… Huh?!

It appears the perfectly flat runway I’ve been testing things on isn’t perfectly level. (An artifact of the planet being round perhaps?) The game makes it make a huge difference depending on whether I’m on a tiny incline or a tiny decline. While I couldn’t notice any difference in top speed depending on incline on the rest of them, the top speed on a nomad with lowered forward grip is clearly lower uphill than downhill.

Notably, this difference goes away with drift suspension – then it hits 38.5 both ways. Based on this I have to assume that increasing grip will also increase your speed on inclines. (Though I didn’t bother testing that much)

The nomad also has this “Incline behavior” on water, though I didn’t test it enough to know for sure if it occurs everywhere on water, swapping grip for drift makes it go from 26.3 to 38.5.

tl;dr:

  • Drift > Grip > Hi-slide – Apply them in that order
  • More adjacencies can mean more top speed, but grip and hi-slide suspension mean less acceleration
  • Nomad’s top speed in particular is heavily affected by forward grip
  • More forwards grip heavily affects the nomad on slopes, and probably everything else on slopes too (Though I didn’t test this thoroughly)

My builds below:

  • Nomad and pilgrim dropped a cannon upgrade for double adjacency
  • Hi-slide highlighted in red

https://preview.redd.it/lhw0p68dm34c1.png?width=1606&format=png&auto=webp&s=79eeaa4d84987cbfadab6682cb25611e8e87b938

submitted by /u/JnvSor
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Trashy Treehouse III - A Christmas Miracle.

Trashy Treehouse III - A Christmas Miracle.

Trashy Treehouse III – A Christmas Miracle.

Dump-Star II log. DAY 36::/

I think the new holiday house is all set for the Christmas party. I had to let Bumbum go since he couldn’t complete the order of my Cybertruck due to lack of funding, he also claimed it was my own fault because I pay the crew in various berries and napkins from intergalactic diners. What a nerve… Anyway.. The party is still on, noone will even notice him gone.

I decided to build my own Cybertruck since Bumbum let me down. And I gotta say… Elan Musket got nothing on Kpt. Kolort. 43″ kicks, fully functional bytebeat stereo (top tier mono output) Effective and stylish front AND rear lights And a renovating topfuel system. Merry xmas to me hah!

Also… I borrowed a fire place from Short Priest Nadas flying bowling ball… Super comfy.

Also also! I made a new yankless sink… Twist n flow

//Kpt.Kolort

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