No Man’s Sky on Switch
HelloGamesTube
HelloGamesTube
submitted by /u/kensou90210 [link] [comments]
2022-01-10
This thread is followed by Hello Games. Please add your bug reports to this thread. You can also report bugs to Hello Games at the Zendesk. Before reporting a bug be sure you have installed the latest Patch or Hot Fix, information is located on this pa…
2022-11-16
submitted by /u/AFlyHunny1 [link] [comments]
2021-05-22
Long time fan ever since it first came out in 2016, I’ve persisted throughout several iterations of the game, and not once have I felt the incredible sense of awe and relief that I do now. The story of expedition 7 was interwoven in a way that made me …
2022-06-12
When I was six or seven years old, I checked out a copy of Terran Trade Authority: Spacecraft 2000 – 2100 AD by Stewart Crowley and paintings by Colin Hay (1978). This book rocked my world. It wasn’t just that it was filled with gloriously psychedelic paintings of spacecraft by Colin Hay: It also featured commentary and backstory about those ships. My brain was set on fire! Fast forward to 2021: I’m a middle aged guy, but I still love spaceships. I stumbled across some NMS screenshots on Reddit, and decided to buy a new Xbox just so I could play this amazing looking game. Everything that I loved about that old book I live in NMS: Piecing together an understanding of alien civilizations through narrative snippets, mysterious alien relics, and the shattered skeletons of wrecked freighters whether they’re half-buried in an ancient landscape or drifting in the cold vacuum. I finally got my living ship, which has proved to be the climax of an incredible experience. When I first saw it through the neon orange and green clouds of a radioactive superstorm, I was floored. Not only is my ship a color pattern that I wanted, but none of the screenshots I had seen previously did the color-shifting organic shapes justice. Looking around in the cockpit, I was especially tickled by the biological vents spewing a breathable atmosphere for me. It hit me when I was flying around taking photos of my ship — NMS has captured and recreated the visuals and atmosphere of those old 70s psychedelic space ship paintings I loved so much. I do fly my living ship (named Ikizukuri), but I finally found my “keeper” end game ship in Eissentam. I’ve loved that the NMS community shares coordinates for cool ships, but it was really important to me (and fun) for me to spend the time finding the exact ship I wanted for myself. I’ve included coordinates for this ship in the attached screenshots, in case anyone playing in Eissentam wants to grab it. I’ve still got a lot more pimping/customization to do on my exotic (named Anima), which is itself a lot of fun. I’m optimizing it for maneuverability and hyperspace range — they’re currently sitting at 877.3 & 2,709.0, which is a good start. Long story short — I freaking love this game, since it lets me bring those old 70s psychedelic spaceship paintings I loved as a kid to life. I’m 200 hours in, and there’s still a lot of Eissentam to explore! submitted by /u/hoarybat |
2021-12-24
With Starfield coming in 2 weeks, a big procedural generation/exploration update would make perfect sense for Hello Games to keep people interested. Really crossing my fingers 🤞 submitted by /u/Sea_Ad_9990 [link] [comments]
2023-08-18
submitted by /u/Still_Set2820 [link] [comments]
2024-05-07
submitted by /u/Ditchingit [link] [comments]
2024-05-07
submitted by /u/iNonEntity [link] [comments]
2024-05-07
So, aside from lighting that’s way too Klingon (clearly these pirates are Star Trek fans), I’m wondering if anyone’s taken a space walk to check things out. I did. And I found 3 armed anti-freighter torpedoes under the main bridge and hangar. You know, where our entire base is. It’s sitting on top of a massive cache of mass destruction. Booby trap for the interloper who dares to force them into submission? Or a smart move, and if the latter, where’s the detonator? Who has the launch codes? Are they still on board? Let’s figure this out. And while we’re at it, figure out how to get the gun turrets on this mighty vessel to actually do something in a fire fight…
Note: no regrets. I had come to loathe the star destroyer-lite freighter that used to be the coolest thing in space. It felt good to make a huge change like this, and docking is considerably easier and more enjoyable now. But those torpedoes… damn. Sense of unease intensifies.
submitted by /u/Jupiter67
[link] [comments]
2024-05-07
If you’re in space and want to escape sentinal interceptors without fighting them, and you’re past the anomaly part of the story, you can summon the anomaly and jump inside, and it will remove your wanted rating.
Space stations work too, but depending on how far away they are, it can be a pain with a disabled pulse drive.
I figured this one out a few weeks ago, and I use it all the time if I’m not in the mood for a prolonged sentinal space fight.
submitted by /u/kane8997
[link] [comments]
2024-05-07
I started playing this game last Christmas and it took awhile for me to get the hang of it. Eventually I found myself drawn to Gravitinos and started farming them exploring between harvests (mostly looking for silver). I learned base building this way and made my first billion units. I know making money isn’t the point of the game but it felt like an accomplishment for me and I was curious how everyone else made their first billion?
submitted by /u/Korenaut
[link] [comments]
2024-05-07
submitted by /u/ArcticSilence271 [link] [comments]
2024-05-07
submitted by /u/OnlyLivingBoyInNY [link] [comments]
2024-05-07
submitted by /u/Mosey_9 [link] [comments]
2024-05-07
submitted by /u/Huldera [link] [comments]
2024-05-07