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This game has consumed me on the VR2. How many play in VR?

I bought this game in anticipation for the VR2 launch and it has blown me away from day one!

Even before the new graphics update it was my favorite game purely for the insane depth and freedom of gameplay.

I know I’m late to the party but I’m 40 hours in and can’t get away from it.

After watching a bunch of flat screen videos of the game I feel like fans of this game are missing out in a massive way by not playing in VR.

Man, when you make that first planetary approach in VR…it’s like, ok.. THIS is the stuff I dreamed about with my mates in 1989 while playing Sonic and Mario.

THIS is what I paid for.

Hello Games…I salute you!

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Fractal 4.13

Hello everyone, Thank you to everyone playing the Fractal Update, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting. We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included in patch 4.13, which is live on Steam…. View Article

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Why is NMS now an unplayable laggy mess on my PC VR?

I have played NMS a ton over the years on my Oculus Rift S. I have played hundreds of hours on medium settings and had a surprisingly great experience (I say surprisingly because I have read the VR experience has not been good for some, but I’ve always had a great experience)

I logged in yesterday (first time in a year or so) and found the game basically unplayable in VR. I’ve reinstalled the game, updated drivers, tried to tweak the graphic settings, and even on the lowest possible settings, the game is laggy and unplayable!? I know there have been some updates recently, but I’ve never had an issue.

My system isn’t beefy by any means, but it ran quite well the last time I played, certainly no lag at all:

i7 8700K

32 GB RAM

I TB SSD

1660 GTX 6GB

Any assistance would be awesome and much appreciated

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Community

How to lose or discourage a player from following my friends and I?

Maybe a bit of a strange question. My friends and I know this guy and he’s basically a stalker.

That’s the long and short of it.

I played around 100 hours of No Man’s sky and they decided to start playing it again and my friends have been looking for another game to play multiplayer with so we all joined and started playing.

Within one day of playing, and me streaming it once, this guy who basically is stalking me and my friends, saw in my stream and immediately showed up while my friend was playing last night and started harassing her, messing with her base, he built a base next to her, and now she wants to leave and go make another base somewhere else and not be found. She told me he was bringing sentinels into her bace, she doesn’t know how to really play super well yet and fight, and he started building around her stuff, trying to chat her up and it was making her uncomfortable. He kept requesting that she go to voice chat and she kept refusing and trying to hint she wasn’t interested. He then friended her in game but she refused to friend him back.. I know all this because she called me in the middle of night on discord complaining about it to me.

Unfortunately this guy used to be my friend so he does know where some of my stuff is but if we all were to move, and go somewhere else, what’s the stop him from following us again and keep trying to build bases near us and harass people?

I don’t think there’s a block feature, I’m just wondering if there’s some ways I could use to avoid him? And at the same time are there things I can do in the game to make him have a very uncomfortable experience anytime he’s around us so that he stops wanting to harass me and my friends?

I don’t know why no man’s sky doesn’t have a block player feature. This guy definitely keeps trying to bring drama in with me and my friends when when he’s gone no one has any problems with one another.

My friends are enjoying this game immensely, and this is a mother and her child and some of her family including now her father might want to play, but now this development has sort of put a dampener on things and I would like everybody to enjoy the game experience as much as possible without this guy mucking everything up, which he definitely will try to do knowing him. Everyone already tried telling him in the past they were not interested in talking to him anymore and even stopped communicating so showing up at my friends base and trying to force an interaction and basically move next store was definitely creepster level.

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Have planetary coordinates shifted or changed at all since NEXT?

The universe hasn’t been fully regenerated since NEXT came out, but I wouldn’t be surprised if some things have moved around. Would the planetary coords of a feature or structure have changed since 2018 even if its position hasn’t?

Yes, I know how coordinates work. I’m just wondering if the way they’re implemented in game has changed at all in the past 6 years.

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'Benefits' of one-star systems.

The crashed ships seem to be consistently lower class. Still some A-class shuttles.

Smaller amounts of materials to purchase from NPCs, prices may be lower (but not wiring looms).

There seem to be double the number of autophages at the usual sites (crashed freighters, drop pods, ejected autophage sites, waypoint beacons, and the debris ‘robot’ without an NPC nearby).

Across a half-dozen systems, no planets with aggressive sentinels… so far.

580,000 ly to go, or until I get tired of this “plan”. Galaxy 71…

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