NMS HOT POST 2024/03/24

What to do after 100+ hours?


I've hit a stagnant point in the game and I'm wondering if there are any cool projects to take on or new
storylines?

I have about 100 hours logged and in that time I have also completed the main storyline, made a nice base (that I'll continue to upgrade), a settlement and more money than I need from selling sentinel ships.

submitted by /u/jacobpm2001
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Source: No Man's Sky | Reddit

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NMS Megathread for Q&A, Item Requests/Giveaways and Friend Requests, etc. Whatever you need, thi...

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This is a Megathread for all the people of the sub. If you have questions, Ask away. If you need anything just ask. This is uniform thread where you can ask for pretty much anything (from Questions to Nip Nip) that will be live 24/7 all year around and refreshed every couple of days.

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submitted by /u/Minetitan
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Hard pills to swallow: Your over-generous charity is often not helping new players

In light of the most recent top post I feel like I should make a reminder about this. You are very likely not helping by giving new players tonnes of valuable items to sell, money IS a big part of personal progression in this game.

Think of how much you can and often do buy with money? Every gun, every ship every freighter, every fleet, every stack of fuel cells, every upgrade and the list goes much, much further. This is not a unique situation to No Mans Sky in the slightest, plenty of games have their own version of this.

I just came back from playing a game called Fatal Bullet where a good third of the remaining playerbase was near useless because they got carried to max level (often from 65 to 300) and even though they had max level gear they didn’t know how to play the game. Because they became dependent on their carry, they became dependent on their money and did not learn anything about the game or its mechanics. So they got stomped on in all the content they should have been prepared for yet they were not, and consequently ruined everyone elses online experience including their own and then left the game soon after.

People in No Mans Sky will just get bored and never log on again. You made them rich, not everyone is driven by creativity or exploration alone, why would they need to learn anything when they can just buy their problems away?

I get a lot of you are just trying to help a bro or sis out, and I’m not saying to never donate. Just I’d recommend doing so in moderation to be considerate of others, give people little boosts to help them on their way like a couple warp cells, food pellets or possibly a small stack of resources if they ask for it even information is often extremely useful to new players without artificially shortening their experience. But whether you want to come to terms with it or not – making new players rich has a very real chance to taint their experience unless they know exactly what they are in for.

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