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People handing out save-edited stuff at the Anomaly can really ruin the game.

Earlier this week, someone handed me 30 salvaged frigate modules at the Anomaly. I was grateful at the time, but even then, I felt weird about it. Now what reason do I have to go out of my way to do crashed freighters or derelict freighters? But hey, whatever, now I can get my freighter into green and blue systems without having to grind those modules for ages first, I suppose.

Then yesterday, some guy randomly handed somebody else at the Anomaly 30 cargo bulkheads. I was immediately wary and honestly hoping he wouldn’t start handing me things. Then he handed me 30 cargo bulkheads, without me saying anything, THREE TIMES. 90 cargo bulkheads. Then I saw that same guy handing out a whole BUNCH of stuff to another guy who asked for some cargo bulkheads of his own. Just pile after pile of crazy valuable stuff, hundreds of millions of units worth. One of the things he handed him was a pile of over 1,000 Quicksilver. Handing someone Quicksilver can only be done with fake Quicksilver which has been save-edited into the game as an inventory item. It’s just a worthless inventory item with the Quicksilver icon. It’s not actually Quicksilver, and you can’t use it as such.

This is what made me realize that probably ALL the stuff that guy was handing out is save-edited. This made me realize that probably those 30 salvaged frigate modules the other day were save-edited, and now I feel even scummier about taking and using those. I got rid of all the cargo bulkheads except two because it just felt so much like cheating. And when I looked up the sources for getting cargo bulkheads, I realize that taking those would absolutely ensure I had NO reason to ever do a crashed or derelict freighter again, since those are places to get cargo bulkheads, and I already have much less reason to do them without needing salvaged frigate modules.

If I had taken those, there would be whole huge chunks of the game and content that I would have literally no reason to experience and explore. I don’t even know what people’s intentions are doing this stuff, but all it does is ruin the game since now I have no reason to earn those things myself. And the ones I did use don’t feel earned. It feels like I cheated. And then even when I decided to get rid of them, I have all this pressure on me to make that decision in the first place, and then to decide how to go about it. I don’t want to deal with all that. It’s one thing to hand out a few valuable or useful things to newer players, but when you bombard them with potentially literally months’ worth of grinding that it would take to naturally get those items, you’re just taking away any incentive to actually PLAY THE GAME.

I really don’t want to sound ungrateful to those who are a bit more reasonable and just give a small bit of help here and there. But unloading massive amounts of crazy valuable stuff onto new players, especially if you save-edited it into the game in the first place, just seems like a crappy thing to do. I can’t be alone in thinking this way. In fact when I’m in the Anomaly, I get kinda nervous that someone is going to start handing out massive amounts of stuff like that. Especially when I actually see somebody handing out that kinda stuff, I get nervous that they’re going to turn to me next, and then I’ll have to deal with all that hassle and those feelings of taking something I didn’t earn and ruining my motivation for experiencing different parts of the game.

I shouldn’t be getting NERVOUS that somebody is going to hand me a buttload of stuff in the Anomaly every time I go there, man. It makes me just want to avoid going there and interacting with people, but then the multiplayer stuff is normally some of my most favorite parts of this game.

submitted by /u/ShemsuHor
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The next major update should be capital system for each galaxy.

I think that the one thing that no man’s sky is missing are ways to socialize. Now I know that there are civilized spaces and there’s the nexus, but people never talk there and it’s boring.

I think that the devs should add one (or a bunch) capital system to each galaxy with a planet with like huge cities or even ecumenopolis which people can buy houses, play in a casino race in pre-made giant tracks and do all sort of stuff together and on this planet will be a nexus of and just overall role-play.

The way you get to that system is either by portal or maybe a mission or you can just go there through the nexus.

Important note! It has to be a super unique system so between 1-3 systems per galaxy so players would actually meet each other.

What say you people?

submitted by /u/LordYoav1
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I really wish they would dedicated the next update to bug fixes and patches because what good is con...

I came back after 5 years because I got excited seeing all of the content they had. After 2 days…. I’ve fell through my freighter to my death in space, running into walls that aren’t even there, friends walking through my freighter walls, my starship completely disappeared from my list (lost the starship, inventory, and all of my s class upgrades, also a unique the Crystal Wing), friends can land on my freighter but can’t see me. Game shows that my brother is currently hosting multi-player but he is asleep and clearly isn’t, i found a broken s class sentinel ship but couldnt interact with it and could walk through it like it wasnt there (i actually reloaded my autosave and was able to get the ship WITHOUT repairing it, was just automatically added to my list and when i clicked transfer my items, my ship just disappeared like houdini. I am EXTREMELY thankful they give all of these updates for free but what good is additional content if it’s so buggy you can’t enjoy it? I wish they would focus more on performance for once instead of content. I feel like it’s the equivalent of focusing on graphics rather than gameplay. They are focusing on content rather than performance it seems.

I play on pc with a ryzen 7 5800k and 24gb ram and a Gtx 1050 on the lowest settings nearly (i know its a super old card, just dont have funds to get a new one) and still get 10fps on planets and 25fps if I’m in space. At first I thought it was my pc but then my 2 friends whom use xbox one and ps4 have similar issues. They couldn’t explore my freighter because of invisible walls blocking them. I’ve also had my starship dock in the same spot as my friends so the were clipping through eachother. I freaking love this game but I’m so destroyed inside because it’s almost unplayable. I don’t mind bugs, I actually expect them, no game is perfect but when game breaking bugs occur, then that’s when I have an issue.

To anyone who plays on permadeath, mad respect because I died by falling through the floor of my freighter. If I was playing permadeath, I would have broken my keyboard and punched a hole through my monitor.

Sorry about the rant. I really REALLY love this game but it’s borderline unplayable because I keep losing stuff and can’t get it back. Yes I have also had to reload autosaves just so I don’t lose stuff but it’s hard to tell when a bug will occur.

submitted by /u/nunhappy
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cool settlement

just found this real cool settlement next to a crashed freighter on a planet someone posted here. features are horrible but i can fix the happiness level and it has a lot of people already submitted by /u/courier_of_ill_will [link…

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I know people will hate me for saying this, but allmost all animals in this game are absolutely poin...

I know infinite possibilities etc. but what’s the point to these animals gameplay wise? Most of them aren’t hostile and even if you kill them they don’t drop anything super usefull. It only upsets some nearby sentinels which can result in some battles but the creatures themselves don’t pose any challange or real threat. Hell even the plant’s managed to kill me by surprise since they sometimes blend in with the surrounding, which is more than the animals do. Food wise they aren’t as important since food isn’t necessary, even in survival mode which is an odd choice.

Also like 90% of these animals are not really aesthetically pleasing. Some of them look goofy and even made me laugh but there was never a “wow I need this thing as a pet” moment. The movements and animal “type” sometimes doesn’t even match the environment. Like swimming on land, or bulky cow like creatures with hooves living in the water. It just kills the imersion for me. Most of them are also either gray or a shade of brown, rarely do I find something with vibrand colours. They also get very repetitive.

My most hated animal type is the flying “turd”. I have found many great planets I wanted to settle on and then I saw these snakey flying brown turds over the horizon and I immediately left.

My biggest disappointment however are the Sandworms. I didn’t know these things where in the game and I encountered my first one on a very eerie infested red planet. I almost shat myself when that thing plowed through the surface next to me. I noped out in hoorror thinking that finally there is something I can be scared of in this game. But later I learned they are just for show. And this made me mad, because I love the concept and the Idea of a giant animal like this. But there is no interaction with it. You can’t scan them, they don’t take damage, they don’t attac you or any structures or make any impact on their surroundings. Like why? What’s the point?

The fauna of this game desperatly needs an overhaul in both design and funktionality. I know this comparison is not something people here want to hear, but this game would benifit from a “starbound like” fauna design. Not meaning it should work the same way, but making liveforms more threatening, fit in more with the biomes and give them even more design variety. Animals like massive wooly mamals on frozen planets, or more “rocky” and protective designs on super hot planets. Animals that spit acid and drop materials accordingly. Imagine beeing able to harvest wooly animals and create star silk on your own or something like that.

submitted by /u/Khetoun
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